Look at the feedback and frustration of people not being able to play a certain game mode, simply because it doesn't suit their playstyle. This is exactly the reasoning why Raids should be more inclusive, and have a Story mode "tutorial" option with matchmaking, for those who just want to experience the Story, which may further entice them to seek out people to play with to earn Raid loot. Then perhaps learn the mechanics with a first hand experience, rather than watching someone's flawed explanation in a video, or sherpas leaving out why we're doing what we're doing and just telling people what to do without context.
"Why don't you just watch a Raid video for the story?" You might say.
Well, why don't you watch a video of other people playing Revelry Crucible?
Edit: This should be a option for future Raids. I understand it would be daunting task to implement something for past Raids with no unforeseeable benefit. This needs to be in D3, you can only benefit by having a Tutorial mode for Raids:
•Remove revive tokens, enrage and just have the normal 5 second timer.
•Have waypoints and summaries of what to do in the top left corner like any other mission in Destiny.
•You can select your checkpoint like Last Wish.
•Tutorial mode would unlock after World's First completion so everyone will have something to root for.
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70 отв.Изменено (GalaxySpider): 5/3/2019 10:15:17 AMWhy? Raids are what they are: a mode reserved for fireteams? Why does everything needs to be handed out to people who are too lazy/don't want to take part in socialising? Solution: stop playing a SHARED WORLD shooter which heavily focuses on COOP aspects then. This community always asks for stuff no other community, like WoW, would even think about to request. A Raid is a Raid and part of the universe/lore. Therefore NOT one but a whole bunch of guardians completed them. No need to dumb down activities IMO. Not to mention it would cost time and effort. Amd Bungie obviously works on D3 by now.