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Destiny 2

Общее обсуждение Destiny 2.
Изменено (Veilfire07): 4/1/2019 2:01:48 PM
4

Lord Shaxx and the crucible are very much a part of the Destiny Universe - Future of PvP in Destiny

I just want to start off by saying PvP is very much a part of Destiny as anything else. Lord Shaxx & Crucible are what keep the time inbetween seasons fun. Yes crucible needs fine tuning, Ddos needs to be addressed, matchmaking needs a fix and trails needs to be back. That said PvP is one of those few moments where the community comes together. I have had my most memorable moments in destiny thanks to the crucible. Rather than remove something that is held dear by half the community, please take your time and address these issues. We are willing to wait for trials if it means that we would get it back better. This iron burden was such a novel idea made me enjoy IB. Gave me a challenge and made the mode engaging. Weapons like broadsword and wizened rebuke are a lot of fun to chase gives me something to work towards. That said I do understand not everyone like crucible some are hardcore PvE players some only play raids, some only do dungeons, some just play crucible and some simply log on to shoot aliens but the beauty of Destiny is that despite all of this we exist in one universe. For the ardent PvE player I am it would break my heart to see crucible go away. Nothing, no amount of insanely addictive PvE content is worth losing something we have had with us for so long. While gambit tries to make PvEvP happen I for one am all for reinventing crucible but never to remove it altogether. I have made so many friends forged in crucible fire and to have it snuffed out is not something any of us want. Even Lord Saladin wouldn't want it. Cheers to y'all, this community and the amazing people I found who are a part of it, will be something I will forever cherish ^_^

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  • The crucible has very small and loyal fan base, but to everyone else playing the game (or observing it) it’s bad joke and a total mess. Here is a list of fatal flaws: - no dedicated servers (bad game quality) - bad sandbox balance (same meta for 7 months) -bad map pool (that hasn’t increased in 7 months even though the majority of maps are designed for 4v4) -bad matchmaking (this benefits a tiny tiny percentage who become a very vocal minority) -lack of communication from the dev team - toxic mentality of the dedicated playerbase (“lets get on teams and farm fake stats with the exact same OP loadout against players who can’t even defend themselves and attack anyone who complains”) I want to see PVP improve but in D2 it’s FUBAR. Why would anyone have a reasonable expectation it will improve in D3?

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