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впервые опубликовано в: REMOVE. CORES. FROM INFUSION. COSTS.
3/26/2019 1:56:48 PM
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All of you arguing in favor of this busted ass infusion system are simply and obviously arguing in favor of other players having less than you do - not because they don't play enough, but because YOU play WAY TOO MUCH... You've all said a hundred times, 'it's not hard, I have 1.6 million cores, it's not a problem for me.' Jump to 'wastedondestiny.com' to find out you've sunk 36k hours into D2 since Forsaken dropped... Shocking... You don't like this system because it makes you more careful or gives you 'impactful choices'. If you did, then you could handicap YOURSELF instead of insisting that a game company force you to. If you actually preferred being limited to 17 cores/week, you could easily make that happen yourself by deleting your surplus. So, that's CLEARLY not what you like about the system. You like it because 'fsck casuals.' By supporting this ridiculous design choice, you tell brand new players they're not welcome here because they don't play the game enough. Because the proven reaction to this broken system by new players is to quit playing and go buy a game that isn't a full-time job... I know most of you who would proudly yell 'fsck casuals' will be happy to agree that that's why you like this infusion system. My problem is that until now, Bungie tended to ignore assholes like you in favor of their average player. You know, the one that is saving up to buy the Division 2 and leave for good... Removing cores from infusion affects you in literally ZERO ways. For some reason, you're the jerk who prefers that the office stay at 85+ degrees. At least you could put on a jacket and be comfortable. But no, fsck casuals...
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  • [quote]All of you arguing in favor of this busted ass infusion system are simply and obviously arguing in favor of other players having less than you do - not because they don't play enough, but because YOU play WAY TOO MUCH... You've all said a hundred times, 'it's not hard, I have 1.6 million cores, it's not a problem for me.' Jump to 'wastedondestiny.com' to find out you've sunk 36k hours into D2 since Forsaken dropped... Shocking... You don't like this system because it makes you more careful or gives you 'impactful choices'. If you did, then you could handicap YOURSELF instead of insisting that a game company force you to. If you actually preferred being limited to 17 cores/week, you could easily make that happen yourself by deleting your surplus. So, that's CLEARLY not what you like about the system. You like it because 'fsck casuals.' By supporting this ridiculous design choice, you tell brand new players they're not welcome here because they don't play the game enough. Because the proven reaction to this broken system by new players is to quit playing and go buy a game that isn't a full-time job... I know most of you who would proudly yell 'fsck casuals' will be happy to agree that that's why you like this infusion system. My problem is that until now, Bungie tended to ignore assholes like you in favor of their average player. You know, the one that is saving up to buy the Division 2 and leave for good... Removing cores from infusion affects you in literally ZERO ways. For some reason, you're the jerk who prefers that the office stay at 85+ degrees. At least you could put on a jacket and be comfortable. But no, fsck casuals...[/quote] If your excuse for it is it makes your more careful with sh!t, you’re being arrogant. This isn’t how it should be at all, think about how often high light levels wanna just simply infuse to keep the armor and weapons they like more just because they get more powerful gear, it literally happens so much that it’s not at all worth making infusion require enhancement cores and planetary materials. It just burns people.

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  • Изменено (xeNNNNN): 3/27/2019 2:01:39 AM
    I am mostly fine with them and I barely have enough to infuse right now. 3 days a week, 100ish cores now (that I have used) over a month, give or take one or two weeks since I came back. Not difficult. Not stressful. Not broken. I am in no rush and just want to enjoy the game for what its worth. 90% of the game is easy mode and apparently if you have multiple coil users - raids are easy mode too that that just leaves the last 5% being master works and even that isn't that hard on cores. I just dont even bother using cores on my hunter or titan until I have to. Alls I do with my alts is put some of my duplicate weapons of my high 680+ stuff on them and then spam out armor from collections to increase my power then go and do stuff. Dont even need to infuse dont even need to do drifters power bounties to get past 640.... Focus on one character first get them there and THEN do other things. One at a time, without trying to running around like you're late for your own wedding or something. - Brother Vance gear spam by buying seeds from spider: Result? Multiple cores - Profit - Vanguard token gear spam - Shaxx Crucible token gear spam. - Spider bounties and direct purchase with legendary shards (two a day for 30 shards if you just log on just to buy them - the most low effort way to acquire cores seemlessly...) - Rather regular drops of scrapper bounties (hasn't been a point where I haven't really ever not had one in my inventory after completing another due to dismantling (maybe thats just good luck who knows). Im a "filthy casual" as some would say and yet....I am doing just fine, on my way to 690 from 685. Your premise is flawed and your presumption, arrogant as hell. Kids these days have no patience what so ever.

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  • Hate these people... "For some reason, you're the jerk who prefers that the office stay at 85+ degrees."

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  • Изменено (D4rG): 3/26/2019 6:47:27 PM
    Is this where I get the Thorn? I found the salt mines here but nothing happened. Am I doing it wrong?

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  • This is for you: 1. I like the system and have found a way to be successful within the confines of the rules of the game. 2. I can accept that others do not like it and will complain. I will post about how to be successful if it helps others 3. It is very hard to accept that players will refuse to play to be successful given the knowledge of how to do so. Then complain about not the system but lack of materials they have, when the answer is available. 4. The forum makes a small % of the community, Bungie sees it from other perspectives. You are making a massive generalization about the whole *F casuals* argument. What is considered casual in your opinion? under 400 hours perhaps? You may not care about Titles but there a players that do, you may not agree with cores but others do, and you may not care about time invested into Destiny but Bungie does.

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  • [quote]1. I like the system and have found a way to be successful within the confines of the rules of the game.[/quote] The fact that you like the system doesn't help me understand [b][i]why [/i][/b]you like it - from my perspective, forcing players to be more careful about their infusion decisions adds no value to the player. The fact that you can be successful in an environment that adds no value is nice, but not relevant. [quote]3. It is very hard to accept that players will refuse to play to be successful given the knowledge of how to do so. Then complain about not the system but lack of materials they have, when the answer is available.[/quote] It shouldn't be hard to accept the fact that people will struggle and rail against something they find frustrating, even if they're doing it exactly correctly. For example, Anthem had an aiming bug that required you to aim to the side of a target in order to hit it. The fact that I understand how it works, and can technically work around this frustrating reality in no way means I should be happy about it, or not complain about it... In other words, 'the available answer' you refer to, sucks. [quote]4. The forum makes a small % of the community, Bungie sees it from other perspectives.[/quote] Sure, but it's all we have to judge. And Bungie has done a shit job of demonstrating that it's not a majority concern. Addressing it in a TWAB certainly doesn't help that case... [quote]You are making a massive generalization about the whole *F casuals* argument. What is considered casual in your opinion? under 400 hours perhaps?[/quote] You're conflating my argument. I didn't say casuals want this change or that it should be made to accommodate them. I said no-lifers like the system because they see it as a middle finger to those they believe to be casuals. So, the sentiment of 'F- casuals' was a way to demonstrate that vitriol. I am not a casual, nor or many many other people who hate this infusion system. I truly believe the majority of players who like this system are no-lifers and that they like the system because it's a middle finger to dirty casuals. [quote]You may not care about Titles but there a players that do, you may not agree with cores but others do,[/quote] Of course there are. My argument is that they are vastly outnumbered by those who don't. [quote]and you may not care about time invested into Destiny but Bungie does.[/quote] First, I never said I didn't care about time invested into Destiny (that's disingenuous and you know it). I care that bringing my gear up to speed takes 10 times longer than it used to, and having to waste masterwork cores on simple infusion that I'd otherwise be using to masterwork gear is the literal opposite of respecting my time investment to the game. It's a slap in the face.

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  • You kind of insult people's intelligence if you think giving them tips on the simplest shit in the game is helping them. Getting cores through the annoying and pointless bounties is boring as shit and the wrong kind of grindy. No one but people like you want to do it. Wanna do it? Great! Don't make us do it too. We don't want to do that shit. We don't even want to patrol for planetary materials. Farming for a substantial amount of planetary materials takes enough time. It's better to buy from spider. Cores are fundamentally different. Save your cores and grind for the the annoying way all you want, but that grind should be reserved for when players wanna Masterwork their items. No for when they wanna bump their useful gear up ten levels, which is extremely substantial. Masterworking was supposed to be that meaningful step. But because light level is ONLY a time gate to newer activities, Masterwork cores are now a currency meant to THROTTLE LEVEL PROGRESSION. How dense can you be dude.

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  • [quote]Wanna do it? Great! Don't make us do it too. [/quote] The man sees my point. lol

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  • Изменено (Nominus): 3/26/2019 6:13:58 PM
    Remove Cores. What's next? Remove gear, because it takes too long to grind? Remove levels? Casuals are never satisfied. They will always, always, always campaign for this or that to be easier, shorter, or removed, because they don't play much or they're very under-skilled and they feel entitled to the same rewards/loot that people who even play regularly (not extreme). Also, not all brand new players are casuals. You seem to confuse the two. When I advocate for the system to remain the same as it is, it is for none of the reasons you listed. It's not because I want more Cores than some rando I don't know. It's because I know you guys won't stop there. You will continue to complain about feature X, Y, Z, demand changes, until the game isn't enjoyable for the actual fanbase. It will only have the appeal a cellphone game has because everything is so easily achievable and quick to access. No looter/shooter, MMO style game should ever be catered to a person who can only play 15mins to an hour two or three times a week. That's a stupid decision, and should be evidenced by Bungie's refusal to change it. All of you are so ready to be a victim of injustice, though, that you're blind to that fact. You foolishly think "BUNGO DON'T LISTEN TO MUH CRIES" and don't even open your mind to the fact that they probably have a reason they haven't changed it, and it's just an answer not everyone will like, so they don't share it. Are some of you really so naive to think that a business with that many employees doesn't have systems, practices, and people in place to collect data and make sure they're appealing to the best audience that supports their product and income? Give me a break. Of course they do, but since some of you aren't in that target audience, you automatically think Bungie is the incompetent one. Wrong.

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  • ^^^^^^THIS.

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  • Bungie said that they wanted to make being lv cap an impactful thing. We all scoffed. Clearly, they managed it with this infusion system. By implementing a system that incorporates scarcity, YOU need to chose what you infuse, if you want to be 700, have all your preferred loadout, etc, then it costs something. It's the same reason recknoner and blacksmith and all the other titles mean anything, you know what people went through to get it and you know that they ahd to go through something.

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  • [quote]By implementing a system that incorporates scarcity, [/quote] they literally removed the part of the game that allowed people to play around with armor/weapon builds to see if they liked how they work - because even if they did experiment with the low-level gear you get, there's no way anyone would have enough resources to bring it all up to speed. [quote]It's the same reason recknoner and blacksmith and all the other titles mean anything, you know what people went through to get it and you know that they ahd to go through something.[/quote] OMG, you honestly believe anyone gives a shit about any of that? Well I guess we've discovered the problem. You think people inspect your inventory and marvel at the fact that you have 3 masterworked weapons, apparently. And you think that 'status' is worth the cost of the average player struggling using underpowered gear... Well, at least that's some kind of answer. Thanks for going at least that far...

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  • Apparently, you thought Bungie inspected your inventory and post history and said, "Oh, he doesn't have enough cores. We should fix that." But you were wrong. Thanks for... coming?

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  • What?

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  • What, don't like people to talk to you the way you talk to them?

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  • I just didn't understand what you were trying to say. And I was genuinely thanking you for giving me the first answer I've ever gotten about why you think the system adds value. If you believe that those things are important to players (the status of having masterworked guns and titles), then your suggestion makes sense. I might have sounded more snarky than I meant to. I do that sometimes. I blame being old...

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  • Изменено (Nominus): 3/26/2019 8:18:15 PM
    If people didn't like the titles, they wouldn't earn them. That's quite obvious, considering the titles don't come naturally. I wasn't the person you were thanking, actually, and I don't actually believe Enhancement Cores themselves add value to the game. I think the act taking them away, and thereby caving in to people who play very little, devalues the game. The reason I believe the system should stay is outlined above in greater detail. But to summarize, I don't think the game should be made "shorter" or "easier" for those who play very infrequently. I feel like people don't critically think about this could affect games long-term. One thing I know from playing video games is that they could completely removed Enhancement Cores tomorrow, and those people who regularly complain will find something new to complain about. It will never end. The cycle will continue, and they'll expect the same treatment as before and demand change. That's a slippery slope. Do you want PC and console games to become cell-phone style games that cater to a 15-30min attention span? I sure don't. Enhancement Cores themselves are not a problem. Players are over-inflating their need to have their favorite gear on at all times are the problem. Furthermore, they're making it seem as if they're entitled to evergreen gear and weapons at nearly zero cost, and zero time investment.

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  • [quote]I don't think the game should be made "shorter" or "easier" for those who play very infrequently.[/quote] I don't think I made that argument. I didn't argue in support of casuals. I am not a casual. I don't want things handed out easily. Infusing my favorite stuff is now 10 times harder than it used to be (I believe to inflate a system that has less depth than it should have). [quote]Players are over-inflating their need to have their favorite gear on at all times are the problem.[/quote] Like players over-inflated the desire to have 6v6 back, or to have the TTK lowered, or for exotics to be more powerful, or for random rolls to come back, or any one of a hundred QoL changes Bungie has made over much less of an outcry than this one? Cores should be used to master-work your god guns. I have absolutely no problem with cores being scarce for that purpose. You really believe that removing cores from infusion de-values the game? You believe that infusing gear is where the value in this game should live? You support a chore-like grind just to compete in IB, or to experience the newest PvE activity without getting curb-stomped? Look, I understand being afraid the game will become too casual (D2 vanilla), but there's a balance. I am no casual - I was in favor of everything I mentioned above, including bringing back a grind, but even I am -blam!-ing OVER the Spider chores and the Brother Vance workaround. If you're not tired of that stuff, that means you play WAY WAY more than I do - so I'm just asking that you acknowledge your bias and imagine what it's like for a guy who can only play 10 hours a week and would rather do things OTHER than roam the Tangled Shore for half that time - or do the same lost sectors for the 400th time...

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  • Изменено (Nominus): 3/26/2019 9:55:59 PM
    Look, I've explained twice now, once at length, and once in summary, of why I believe removing Enhancement Cores isn't a good idea. In my perspective, infusion is something that I don't need until I'm max level or very rarely up until that point. I patiently wait for that "god roll" item before I invest cores into it, unless I have a surplus of them. This is how I believe BUNGIE sees the system to work best. I could be wrong of course, but it lends to my belief that they haven't changed it, despite a very vocal minority of players who think it needs to change. I don't believe they're intended for Little Bobby to keep his entire gear set relevant all the way from 650 to 700. You're supposed to put new gear on as it drops. On the other hand, some people are using Enhancement Cores to bring an item from 652 to 653 or 654, which is a complete and utter waste. I also think this type of person is where most of the complaints are originating from due to my experience in debating this topic with several other individuals. I think catering to people who want shortcuts for problems that they create themselves devalues the game, which I explained and provided reasons why I feel that way, and why it would harm games as a whole to cater to people who can barely play them. I can reference similar issues from other games where the developer caved, and both they and the players realized in short time how bad of an idea it was. Bottom line, I don't feel like they're a problem. It's not to be malicious. It's not because I want to grind. It's not because I want some other guy to suffer. It's because I genuinely feel like they aren't an issue. When I need Cores, I know instant ways to quickly obtain 5-6 of them if I'm running low. If you disagree that's fine, we're never all going to agree that the game is perfect.

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  • Изменено (|Draenix| Eskar): 3/26/2019 5:38:49 PM
    New players don't need cores. Cores don't impact progression. You can play everything Destiny has to offer and never infuse a single weapon. You can do this playing casually. Cores inhibiting progression is literally a made up problem. They do not do that. Relax, play the game, you'll level up just fine, you'll get gear just fine, you'll play through all the content just fine, and you'll also acquire cores just fine. If you want to be like a hardcore gamer and have 5 sets of maxed out gear and dozens of maxed out weapons all in a month or two, well, expect to have to put in the time to achieve that.

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  • [quote]You can play everything Destiny has to offer and never infuse a single weapon. You can do this playing casually.[/quote] So, you have no favorite weapons? Nothing you absolutely hate using because it's terrible? I can't stand sidearms, SMGs, snipers, fusion rifles. Only a handful of scouts I can stand. You're saying a new player can have just as much fun as I USED to have just by using the random shit the game gives you. I don't even know how to respond to that... I also never said that everyone complaining was a casual. I've put the hours in myself - and each time IB comes around, or a new gated PvE activity, I'm reminded how goddamn stupid this infusion cost is. Many near no-lifers have walked away from this system. Because it adds zero to the experience. And you are STILL missing the point. There is NO value added by this decision. This is a TV with the volume turned down too low and the remote taken away by your parents. Except you're a grown-ass person who bought the TV and the remote and you INSIST on defending the removal of the remote by saying 'just concentrate, quiet down, close some doors and listen harder - it's not a problem...' Do you realize how insane that sounds? I honestly don't get it...

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  • [quote]You're saying a new player can have just as much fun as I USED to have just by using the random shit the game gives you. I don't even know how to respond to that...[/quote] You don't know how to respond to it because I never said it. [quote]And you are STILL missing the point. There is NO value added by this decision.[/quote] It creates scarcity, which creates value. If we could all just have maxed out gear all the time with everything, then there's nothing more to work toward, there's no sense of accomplishment for time spent after gear drops. Cores add an additional goal for players to work toward. You don't like that. That's fine. But pretending that you don't understand that other people enjoy grinding for a goal is dishonest and you know that. Just be honest and say you don't like what other people like. And then you should probably find another game, because games like Destiny are inherently about grinding, so it's rather entitled for someone to want developers to significantly change what their game is about because you don't want to put in a few hours a week for marginal improvements to your character.

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  • It’s tempting to infuse sh*t because you get sick and tired getting killed with no kills just because you have high level herdy derp weapons.

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  • 0
    Dude I have like 4 cores rn but isn’t that big of a problem

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  • Do you believe the majority of paying customers agree with you? That it's not a problem? If not, then answer why even YOU should tolerate being limited like this for a function that is literally a primary function of the game. I don't think droves of new players would be leaving the game if they agreed with you...

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