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Destiny 2

Общее обсуждение Destiny 2.
Изменено (Nectum): 3/22/2019 7:36:23 AM
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Nectum

Please buff Thundercrash damage to the same level as Nova Bomb & Blade Barrage

Bungie, It's obvious to everyone that Thundercrash damage is sub par compared to Nova Bomb or Blade Barrage. Both of which are one off supers, just like Thundercrash. With the release of Gambit Prime it becomes even more apparent. When you launch Thundercrash and only tickle the prime boss while the Wizard next to you lulz and takes away more than triple of his health in comparison. Are there any plans to buff the damage output of Thundercrash? Currently it's best to only use it on clearing thrash adds and orange bars. It's pretty pointless to use it on a boss. Edit: thanks for all the upvotes guys.. Reading through the comments below its clear a lot of people want it changed.. Hopefully Bungie gives some feedback on this.

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  • Frankly, people on these forums are so obsessed telling people that Titans are the most powerful class. But I just don't see it. I love Titans. But they just pale in comparison to Warlocks and Hunters. They're typically slower, aside from the top tree of each Sub-Class, Suppression Grenades, Tempered Metal, they lack any abilities or Supers that stand out in terms of raw PvE Damage or PVP accuracy and usability. But speaking on Thundercrash specifically the biggest problem with it being a one-shot super is it's inherent design...It's just done all wrong. It takes like 1400ms to start up and start going. In that time you can be killed easily in Crucible for example. And obviously in PvE it's damage does not rival that of other one-shot damage supers. Why? Why is it so bad? Perhaps it's lingering DOT effect is why the raw initial damage is lower. But I think that should last longer, at least as long as the Pulse Grenade for example. And it's flight either needs to be given more range, more control of more speed. But not all at once of course. Just one or the other. It's such a shame because that mid-tree Melee ability is amazing for PvE with Insurmountable Skullfort and a must have combination in Gambit IMO. But in PVE and PVP both you are at a disadvantage if you don't use top tree on Arc, because more Super damage, unlimited one-shot melee with the same exotic helm. Etc.

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