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[quote]Bungie please nerf boss ground stomp mechanic it’s annoying as all -blam!-[/quote] You’re welcome.
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What’s deleted?
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Ok? Use your melee as right before the do the knockback and you won't get pushed.
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Ahhhhhh in other words "make the game easier because I suck toes"
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So nerf fusion rifles is what you're saying.
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They would make the change but every time they get close, they get knocked back.
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so basically what you're saying is make shotguns like ikelos literally impossible to use and make the already terrible physics problems much much worse, so instead of a phalanx only being able to one shot you if you're close to a wall, they can now shoot you across the map making encounters like shuro chi a -blam!-ing nightmare.
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Изменено (Forge): 12/15/2018 11:12:28 PMThen we go go back to D1 before TTK when using melee abilities was worthless because they could just insta-gib you the moment you got too close. And because of a return to that and the potential of limiting viable options for players I'm strongly against this.
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Muted, troll.
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Изменено (UNDEAD10000): 12/16/2018 10:20:32 AM
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Please buff. There’s nothing more fun than being treated like a Ping Pong ball.
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Изменено ([SiN]大き氷): 12/15/2018 6:41:19 PMOh yeah and friendly reminder Xol is the only one that does something different when you get close. He just eats you. He got a triple kill one time. I couldn't even be mad because it was actually something new in the game. Thanks VV for understanding what a boss is.
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There are people that are defending knockback? Cause getting shield bashed clear across the map is the greatest. You are probably the same people that think it's cool getting stuck by an 1/4" step up
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I unironically love getting knocked around. I mean maybe it's because I am a Titan, bu5 I can appreciate a good old throwdown fiesta.
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Ladies and gentlemen... We got him [spoiler]he has had a nervous breakdown[/spoiler]
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I find the knockback of the knockback is mainly a knockback that's like a knockback, but only when the knockback is similar to a knockback like the old knockbacks. Did i mention knockback? [spoiler]knockback[/spoiler]
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I agree and vote for that too, a challenging and unpredictable ai os monsters, Bounty beacons in space launch slipstream.? :) unpredictable Ftw. Merry Xmas all Hf be nice ^^ ✌️
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Knock, knock... Who's there? [spoiler]knockback[/spoiler] [spoiler]here's your quarter.... I know... bad joke😁[/spoiler]
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[quote]I HAVE EDITED MY WHOLE POST, SO ARE YOU FANBOYS WHO DEFENDS ENEMIES KNOCKBACK ATTACKS HAPPY NOW???[/quote] Someone seems a [i]little[/i] salty. Maybe just a little.
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[quote]Yes please. Make it kill you where you stand and have the boss teabag you like the blueberry you are.[/quote]
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I would actually love for them to stomp as fast as this. https://youtu.be/6HnYWOoWNKg
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I don’t think knock is a huge issue. Shriekers in gambit have too much range though. And servitors in gofannon make the boss immune.
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Man, trash players complain about EVERYTHING!
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People will defend anything that’s crap and lazy in this game won’t they? I wouldn’t mind the knockback if it weren’t the fact that every “boss” does it. It’s 2018, it’s Bungie and they have the backing of one of the most successful publishers in the industry. Use some creativity to punish players for getting within punching range of most “bigger than normal” enemies.
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The knock back mechanic is lazy, inconsistent and broken.
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Just mix up knockbacks with other attacks, not just the same stomp into space.