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#feedback

10/27/2018 4:07:48 AM
0

Quality of life improvement suggestion thread

While Bungie is actually in a mood to fix things for the better, I'd like to throw out some suggestions for changes we desperately need. My list is: -Remove Duplicate Strikes -Remove Duplicate Crucible Maps -Improve loading times for people on Xbox/PS4 (I get loading screens of up to 10 minutes at almost every area) -Lower the chance of duplicates from Bright Engrams/Stop prioritizing bright dust over new items -Remove Duplicate Gold Wanted Bounties (We got the same one 3 weeks in a row, and now another duplicate, still haven't seen 2 of the 6 appear at all. They could easily put them on a set schedule, or just remove back-to-backs) -FIX BROKEN TRIUMPHS (Ones I can remember are Fastidious Miser, the Ascendant Chests, the Ascendant Time Trials, the Riddle Chests, Limited Edition) -Increase planetary materials gained, or decrease amount needed to upgrade armor -Make the Spider's trade for legendary shards a fair rate -Allow players the ability to make more than one Encrypted Cache Key per week (WHY TF is this limited?) -Increase fragmented souls gained from completing the Haunted Forest? (Not a must have, but it feels ridiculously unrewarding) -Fix catalyst progression for Polaris Lance, Graviton Forfeit, and Sturm, if they haven't already -Give us more consumables/bounties/shaders space? (I'm nearly always full on consumables, and it's absurd that we can't fit all the bounties for a given day in our inventory at once.) -Implement true matchmaking for Nightfalls, Raids, Blind Well, EP, etc -Remove Clan XP Weekly Cap? (I don't understand why this is here, it severely handicaps small clans and makes sure they'll never see above Rank 2 or 3, and encourages people to play more and complete Hawthorne's bounties if removed) -Include an option to avoid players, so as to avoid being matchmade with the same annoying/awful/exploiting people over and over That's all I've got for now, feel free to drop more below.

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