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#feedback

9/13/2018 4:35:47 AM
4

The inherent problem with the infusion economy.

Foreword: Mind you this is an OBSERVATION on the current system and I'm not whining/complaining about it. It is what it is and I accept that. Bungie has given us way more variety as far as gear goes, specially with random rolls, and then completely restricted our use of them. Also there's really no way to farm masterwork cores is there, besides farming legendary shards and then paying out the butthole for cores at the Spider each day, and even that only gives you enough to infuse maybe 2-3 items tops and forget about actually masterworking anything in the meantime. I and I'm sure many of you wouldn't even mind having to buy them for 10-20 shards each if they just stayed at that price. Maybe it will even out when we hit max power eventually and incrementally infusing gear to match it won't be an issue, but I'm confused as to why they put such restrictions on players while leveling it and basically made actually masterworking weapons and armor something to not be attainable until the very endgame when infusions won't be much of an issue. It's just a very poorly designed system and really serves no purpose whatsoever except to restrict and players for no apparent reason. It doesn't even restrict progression because you still have the same power level gear, you just are forced to use the items that drop that way and not the stuff you actually want to use or armor sets you want to create with the given perks. Also just curious how many of you have your favorite exotics you used all the time sitting in your vault or collecting dust in, ironically enough the collection, because you can't even use them without dropping your power significantly. tl:dr Bungie gave us a ton of variety gear to choose from which we wanted, then completely restricted our use of it through a poorly designed economic system.

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