I really don't understand all the hate either. It's almost like a massive smear campaign from another developer -_-
What were people expecting?
We have a gorgeous looking game with absolutely next level visual design.
Totally solid engine in all regards...it's smooth as a baby's rump
Good story, well told, good pacing, cohesive etc....
Lore rich universe
Decent fast paced PvP
Extra PvE stuff you can do
Most games would beg to have all those boxes ticked!! Let alone as well as Bungie have done!!
Then consider that content can and will be added to every single one of the categories I have mentioned above.
Seriously......what the hell did people want?!?
This isn't D1, so stop expecting it to be D1.
This is the start of D2. It's a three year game, so just chill out and enjoy killing stuff!
English
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Most of these replies are just subjective things or tiny little tweaks that aren't quite to your taste and just because it's not to your taste, doesn't mean it's bad. Look at D2 for what it is and it's a great game. Sure, there are a couple of things that could have been done different but so what?!? What we have is a rock solid foundation for the next three years... ...That's how games work now, you don't get all the content at the start. They have lifespans and content evolves as time goes on. (WoW, BF1, Halo 5 etc.....) If it's not to your tastes, okay cool. Chin up and go play something that is. The hate campaign, pretending that this is a bad game is just ridiculous.
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Start with stop charging for stuff and more with Eververse that should've have been in the game when launched. PvP options (not 10 Supremacy back-to-back). Less error codes. An ingame grimoire. Heroic Strike. Obtainable legendary quality shaders from ingame activities (excluding the Raid and Crucible stuff). Less exploited (that two weeks without Trial). Dedicated servers (since this is D2 not D1). Actual vendors not "slot machines". A talking Guardian that can contribute to the conversation. Reroll weapons and armors. Ammo synths. Not the current ammo "economy" in PvE (especially the Raid). Actual strikes not this boss ran off and hide (Protheon got it right).
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This post made me simultaneously throw up in my mouth and have an extremely unnatural bowel movement.
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Its too un-rpg making it just another fps
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"Totally solid engine in all regards...it's smooth as a baby's rump"???????????????????? have you not been in the raid yet??? Or PvP??? Or been DCed while trying to load into the Tower???
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[quote]"Totally solid engine in all regards...it's smooth as a baby's rump"???????????????????? have you not been in the raid yet??? Or PvP??? Or been DCed while trying to load into the Tower???[/quote] Calm down, let’s have a beer. It’s just another diluted fanboy/employee. Let it be...
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[quote]Good story, well told, good pacing, cohesive etc....[/quote]Good story? Vs D1 maybe. D2s story is pretty trash when compared to any other game, main charecter doesn't talk, traveler magically wakes up for no reason, guardian gets thier light back after 1 mission when every other one does as well like??? [quote]Lore rich universe[/quote]Lore rich? Hahaha, people in #lord mostly speculate still, let's not pretend destiny has a massive story ok? [quote]Decent fast paced PvP[/quote]Idk what to say if you think D2 is fast paced...lol. Hardscope mida and watch a hallway with your team =/= fast paced. [quote]Extra PvE stuff you can do[/quote]Such as? 3 patrols put into one adventures? Lost sectors you can only do 3 of before loot stops dropping? Why even bother when loot from it is rare quality anyway? No bounties, no daily story so we ended up losing more then we got.
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You can't be [i]this[/i] blind to really not know what's wrong with the game at this point.
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Изменено (thatkiddonovan): 11/17/2017 7:44:04 PMI mean, he is ignoring most of the issues and saying Destiny 2 is fine as it is. A little ridiculous.
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What do we want hmmmmmmmmm, where to start. Dedicated servers seperate PvP/PvE balancing non static rolls Skill tree back Endgame My character to actually speak Deej shot A dev team that actually responds to its player base allow us to pick crucible matches No nightfall timers No microtransactions New enemy New weapons These are all just re skins of D1 new armor new class Finally a reason to play after reset day I could go on for ages but I'm sure you get the jist by now
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I disagree. You forgot to add BEARDS. [spoiler]Actually, I agree, but BEARDS[/spoiler]
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And dont give me the ... "wait for the dlc" rubbish. the things i have said will not change in the dlc unlike it did in d1. The major changes are what is killing this game for me. Tokens..... stick them up your ass, might as well go to the fun fair and collect some tickets , its about as much fun.
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Изменено (TrublGrippin): 11/17/2017 12:46:41 PMThe first game was absolutely not worth playing until the dlcs came out. Its dlcs were the turning point for the game. It's what it should have been from the start. Just because the game turned out good in the end doesn't mean the same should happen to its direct sequel. Because now people won't take as kindly to it And why should they? A triple A title, accordingly priced as such, should feel like its giving its money's worth. Dlcs shouldn't complete a game, they should add to it. And what do we have in the base game now? Shallow characters with painfully average written dialogue, not mentioning most of them are just characters from the first game. Absolutely cringe inducing voice acting, excluding few exceptions. Every enemy is recycled from the first game. Max level is achieved in a day, the games content is tied to grinding the same activities over and over again. What is it, 5 strikes? Until you get to the raid. For a game that wants to be an MMO it's really not that much. Absolutely no PVP centered game balancing. Smooth as a baby's rump you say, I seem to remember an update that happened half a month ago, which brought down the performance of the game for everyone, averagely by 20 frames. And introduced stuttering. What do people want? A franchise that doesn't rip them off. And I think it's a pretty reasonable thing to demand.
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It’s Sandbox issues, not content. IE static rolls, hindered abilities, token redemption, single-use shaders; the list continues for quite a while