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Destiny

Общее обсуждение Destiny.
Изменено (Dorko): 10/14/2016 9:28:22 AM
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Dorko

Destiny 2 Wish-List

Patrol is more important!

1196

Loot system and RNG is more important!

806

Matchmaking Is more important!

400

Guys im sorry i hate to start a thread this way but please don't forget to Bump and vote Thank you, you are amazing! :D Hello everyone! I wanted to do this thread for a long time and to do so I spent about a week writing ideas that popped in my mind, I don't want to give destiny a drastic change or anything like that, and i want to say this is merely my opinion and that you should feel free to add any ideas of your own, and please disagree with me if you feel like any of the ideas i posted should not be part of Destiny. Before starting I just wanted to say that Im a year 1 week 1 player, and that I might use references, to give further evidence of my points, Which you might not be very familiar with if you are fairly new. [u] [b]1. Patrol[/b] [/u] In Destiny we have seen one of the most glorious map design ever! Amazing raids, level design and art, needles to say Destiny has a beautiful environment but.. Probably The only reason you might have gone patrolling is because you have to complete a bounty that requires you to do some kind of patrol or if you where going to the new Archon Forge or in order to farm materials, But really thats probably it.. I would like to do more stuff on patrol, I know we have the casual events but that really isn't very rewarding, I would like to have a bigger motivation, something that I would want to do when there is nothing left to do, when i have completed my weeklies, and raid. Perhaps random events not where you simply have to kill someone but real events, things that happen randomly really randomly, for example having a real battle with some kind of unique boss that would look like came right out of the raid.. [u][b]2. Loot [/b][/u] Yes... I know the loot system has changed a lot, like a lot! and it has improved however im just gonna emphasis what 90% of the players think.. SO MUCH RNG. I remember the sweet day the reef came to Destiny along With PoE, in the very firsts days of these update you actually had to grind for keys if you wanted to receive the sweet loot from this activity, It was ridiculous the amount of time i spent farming this keys, and at the end Bungie realized that in deed they were pretty rare, probably rarer than legendaries or even exotics (because at that time if you did the nightfall you had a guaranteed exotic). And once that was clear they said okay we need to solve this.. they removed the key, and honestly it keeps happening now a days with this new skeleton keys, they pretty rare probably not as rare but still, you have to spend HOURS and HOURS to get a key and get the loot you want, and I think that that Bungie make things probably a bit to rare.. And most of the times its by mistake, they actually never intended to make this keys so rare thats why they buffed the chances of getting one. Now I want to clear out that Improving RNG is NOT a synonym of making exotic drop more often, in fact I would like to reduce the amount of exotics we get (not nerf 3 of coins) but instead make exotics more exotics.. anyways. Now is when I contribute with my idea, even tho Bungie is already starting to implement it.. QUESTS! they are doing it with the new artifacts and you can gain 1 key with an initial quest. But thats it.. I would like to see this mechanic being implemented more often, or at least if bungie knows that something is rare, give them as a weekly reward from doing the Nightfall or in the 3 weeklies! Its just too random, we want to know that we are gonna gain something from doing a Strike, something other than blues or [u][b]greens[/b][/u]...! Also an slight Improved on Siva offering as a Wishlist for the current Destiny won't do any harm, they are not rare because they can drop from pretty much anyone but thats the thing They DO NOT drop and thats 1 of the various reasons of why the Archons forge is mostly lonely. [u][b]3. Matchmaking[/b][/u] No, Im not gonna ask for a raid matchmake because you might end-up with a 6 warlock team or people with different languages and probably even trolls that leave the fire team as quick as they join, I know LFG isn't a perfect system but its a system and It kind of works.. But matchmaking for things like Archons Forge, seriously most of the times thats a desert, The way it should work in my opinion is the following, You go to patrol, decide to go to the archons forge and when you enter the zone, you join a lobby where someone else is at that moment.. In Destiny 2 I would like to have something like that, specific places with specific loot, places where you know that you are gonna be able to Join and play with more people! Im gonna go ahead and say that the social aspect of Destiny isn't very developed, as an RPG player I would love to see more social aspects of the game being implementes I apologize but I don't have a solid idea for this, just improve the social aspect in general. BUT AS I SAID FEEL FREE TO TELL ME YOUR OPINION & improvements you would want to see. Also manypeopke are saying Desicated servers, but i cant add another poll so ye.. Im going to add a POLL so that you can vote which one of this points i the most important one! -HAVE A NICE DAY :D

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  • 1. Crucible/Vanguard gear that pertains specifically to their archetype. Crucible should have crucible oriented perked 100% of the time and vice versa. 2. Fine tuning weapons, not a quick nerf or buff to one extreme. 3. No one hit melees. And if there are, please don't complain about warlock melee reach. 4. Gear set bonuses. Raid set/general set gear should have bonuses when in unison with other pieces I.e. Dream Eater gear from Archon's Forge should grant bonus agility and slight recovery boost in Archon's Forge or after fallen kills. 5. The most important to me: instant menu loadup. If I need to switch gear in trials in a pinch. I shouldn't need to wait for the game to first load up my screen, followed by the gear load time. 6. Pause menu hot keys/hot swap. With only a few buttons being used on the pause menu it frees up buttons to be mapped as hot keys to quickly switch to a certain preassigned loadout. I.e. left d-pad I can switch to Bladedancer, TLW, 1000 yard. 7. Do. Not. Make. Me. Create. A. New. Character. In. The. Sequel.

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