Just was playing with a guy in the taniks strike who would intentionally kill himself at each encounter:
* Entrance: killed himself on the teleporter
* Taniks + adds : ran to the front and died
* Tank : Ran to the front and died
* Final boss: ran to the front and died
He would intentionally put his body in a location he couldn't be rezzed easily so he would not get kicked for inactivity. He was definitely there, but had decided not to do anything. I messaged him asking him not to kill himself intentionally and he replied immediately with "-blam!- off".
I reported to bungie, but this system sucks. People should not be able to intentionally kill themselves like that and do nothing and still get rewards.
In pvp if youre inactive for even a few minutes you get kicked to orbit. The kick to orbit for inactivity system in strikes needs to be improved.
I suspect the pve kick for inactivity system to be much more tolerant than the pvp kick system and also not work at all when the player is dead. This needs to be fixed. [i]Forcing players to respwan when dead in strikes (just like in pvp) after the timer has counted down would be a good first step.[/i]
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Изменено (kellygreen45): 10/28/2016 9:03:21 PMHow to you tell the difference between someone being bad....being unlucky....versus gaming the system? Otherwise you screw people out of rewards they have a right to. Last night I didn't get a boss drop from running the Abomination Heist strike on Heroic. Why? I didn't do any damage to the boss before he died, because I was too busy running around clearing out adds and rezzing the other two guys who kept dying because they were overly aggressive in their play. Result....I get screwed for being a team player. PVE play is simply too complicated and too fluid for that kind of system to work, and be fair. If you suspect someone is AFK....or deliberately trying to take advantage of you....LEAVE.!!!!