I would rather a full on horde mode where you have to secure an area/hostage indefinitely with increasing waves of terrorists. No need for zombies as they do not have a place in the rainbow 6 world.
Terrorist hunt is ok but I want full blown horde with abilities regenerating every 5 waves and increasing number of terrorists until the team are all dead
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They should have just mimicked insurgency coop.
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A true campaign for each faction would be amazing, extra back story for each operator to make your selection more personal. Wouldn't have to be much just a handful of missions for each( a split screen coop or just normal co op for each poring would also be good)
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That would be too hard for people, theres usually two people left by round 5 anyway
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No harder than gears of war horde and we regularly got to level 40 on that
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I just don't want to worry about enemies with guns. Zombies are melee heavy and a horde of melee heavy enemies busting through fences and walls to get to you would be cool to me with the Rainbow6S engine. However, yeah, it doesn't make sense in a Rainbow6 game. Let alone a Tom Clancy franchise. Then again, zombies in Call of Duty didn't make sense in the Black Ops games when it was first implemented and still doesn't. It works, though, because it's fun. In gaming, fun wins over realism for me. If I wanted real life I wouldn't be a gamer. I play games for fun and to take a break from real life. Zombies in Rainbow6S would be fun. It wouldn't make sense, but it would be fun (: TL;DR:[quote]Zombies in Rainbow6S would be fun. It wouldn't make sense, but it would be fun (:[/quote]