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Изменено (El Tocadiscos PR): 12/28/2015 4:21:47 AM
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>Realizing now that the COD community is full of 12 year olds BO3 improved on the gameplay by mixing Classic COD's style with AW's exo moves. Campaign is meh at best but the 4-player co-op is the most fun i had playing a game. Zombies is amazing again The game is fun as hell, better than AW's retarded jump thrusters and ghosts mediocre features.
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  • Изменено (Beast123): 12/30/2015 6:16:14 AM
    [b] [/b]

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  • AW is better

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  • Zombies is no where near as good as BO2/BO, plus only one map this time around.. Have you played the nightmare mode? I doubt you could call that new and inventive while keeping a straight face.

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  • [quote]Zombies is no where near as good as BO2/BO, plus only one map this time around.. Have you played the nightmare mode? I doubt you could call that new and inventive while keeping a straight face.[/quote] >someone has a different opinion than mine and that triggers me. Zombies always started with one map except BO which had Kino and Five in the disc. WaW, BO2 and BO3 all had 1 map at launch with BO 2 and BO3 having pre-order bonuses maps. I did play the nightmare mode m8, when did i say that it was innovative and better? I said that the Zombies mode is great again, Shadows of Evil is ten times better than Tranzit, buried and Die Rise, the new green run group was hated by the fanbase hence why Origins was made.

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  • Изменено (Lordsa Jar-Jar): 12/29/2015 10:59:27 AM
    Only reason WAW had one map was due to the fact it was a simply bonus added to the game at the last second, devs did not think it would take off like it has. As for BO2 transit was [b]FOUR[/b] (as well as multiple zombie game modes) maps in one massive play space, and as you stated already BO1 shipped with two brand new maps as well. Shadows of evil is OK at best, in no way is it better than previous maps. BO3 was the only actual zombie focused game that shipped with one new map. The fact that they added nightmare mode as it stands now shows a real lack of enthusiasm with the games development and was simply added to boost sales. Dumbed down game for dumbed down consumers. BO3 was butchered, accept it.

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  • Изменено (El Tocadiscos PR): 12/29/2015 1:05:23 PM
    [quote]Only reason WAW had one map was due to the fact it was a simply bonus added to the game at the last second, devs did not think it would take off like it has. [/quote] That doesn't change the point at all. WaW still launched with one map only. [quote]As for BO2 transit was [b]FOUR[/b] (as well as multiple zombie game modes) maps in one massive play space, and as you stated already BO1 shipped with two brand new maps as well.[/quote] You mean the same map with locked areas to make it smaller? I mean if you consider that complete content go and keep screaming about it. And yes i did said that BO1 shipped with two maps so i don't know why you repeated it [quote]Shadows of evil is OK at best, in no way is it better than previous maps. BO3 was the only actual zombie focused game that shipped with one new map.[/quote] Again with this bullshit? Man you really play the same words over and over dude. Also subjective, a huge portion of the fanbase is enjoying Shadows of evil and it is a consensus that BO2 had the best portion of bad maps. [quote]The fact that they added nightmare mode as it stands now shows a real lack of enthusiasm with the games development and was simply added to boost sales.[/quote] Did you just repeat yourself again? I actually agreed with you on this and yet you keep beating the same drum. It seems to me that you just read the parts that triggered you and couldn't hold it together. coming with a more constructive post. By the way, Nightmare mode was neveeeeer advertised as an extra mode, it was known about when early access players who got the game a weeks before found out about it in both the game code and after passing campaign. [quote]Dumbed down game for dumbed down consumers. BO3 was butchered, accept it.[/quote] This is the guy who told someone on the thread to grow up because he disagreed with him. Not even a troll goes for that effort.

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  • [quote]By the way, Nightmare mode was neveeeeer advertised as an extra mode[/quote] Nightmare mode WAS advertised on bo3s release date, get your facts straight next time. [quote]You mean the same map with locked areas to make it smaller?[/quote] Those areas were easily traversed on foot or via the available transport system. Nacht der untoten was also in transit plus many other locations between the four major settlements. I'm starting to think you've never even played transit, or at least not long enough to fully explore it's content. [quote] And yes i did said that BO1 shipped with two maps so i don't know why you repeated it [/quote] Just simply putting it all into a clear perspective for you, seems you're still having trouble though.. [quote][quote]The fact that they added nightmare mode as it stands now shows a real lack of enthusiasm with the games development and was simply added to boost sales.[/quote] Did you just repeat yourself again? I actually agreed with you on this [/quote] [quote]I did play the nightmare mode m8, when did i say that it was innovative and better?[/quote] If you call that "agreeing" with me, you'd best look up the definition of it again.

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  • Изменено (El Tocadiscos PR): 12/30/2015 6:11:16 AM
    [quote][quote]By the way, Nightmare mode was neveeeeer advertised as an extra mode[/quote] Nightmare mode WAS advertised on bo3s release date, get your facts straight next time.[/quote] HAHAHAHHAHAHAH you gotta be trolling here m8. Nightmare mode never got a proper marketing push like the Zombies mode, MP and 4 player campaign. It was an extra mode that got discovered by Neogaf early access players and shared it with the world. [quote][quote]You mean the same map with locked areas to make it smaller?[/quote] Those areas were easily traversed on foot or via the available transport system. Nacht der untoten was also in transit plus many other locations between the four major settlements. I'm starting to think you've never even played transit, or at least not long enough to fully explore it's content. [/quote] >Easy traversed on foot despite the huge lava pools, looong paths and annoying monsters always jumping on your head. Sure m8, if it wasn't for those transporting lamposts around the paths it would've been a more problematic to traverse the map on foot. [quote][quote] And yes i did said that BO1 shipped with two maps so i don't know why you repeated it [/quote] Just simply putting it all into a clear perspective for you, seems you're still having trouble though.. [/quote] Soooo you're trying to make me repeat a fact that i said before? What? [quote][quote][quote]The fact that they added nightmare mode as it stands now shows a real lack of enthusiasm with the games development and was simply added to boost sales.[/quote] Did you just repeat yourself again? I actually agreed with you on this [/quote] [quote]I did play the nightmare mode m8, then did i say that it was innovative and better?[/quote] If you call that "agreeing" with me, you'd best look up the definition of it again.[/quote] Despite the fact that i said and i quote: "I did play Nightmare mode m8, when did i say that it was innovative and better?", proving that i do not consider it a good thing in my old post because i didn't mention it at all you seem to be triggered by agreeing with you. But hey keep assuming shit for no reason, maybe you'll learn in the long run that people have subjective opinions.

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  • [quote]Nightmare mode never got a proper marketing push like the Zombies mode[/quote] Whether it got a proper push or not it was advertised on the release date, and with such a large portion of the player base looking for information regarding "zombie mode" it wasn't hard to find the "official" trailer and announcement. This alone likely influenced many players who were on the fence with this game to buy it. [quote] >Easy traversed on foot despite the huge lava pools, looong paths and annoying monsters always jumping on your head. Sure m8, if it wasn't for those transporting lamposts around the paths it would've been a more problematic to traverse the map on foot.[/quote] Ah , so now the truth comes out, looks like you either don't like the challenge of zombies and/or aren't very good at it. The difficulty of Tranzit is what made it such a good map and not easily mastered within a few days like shadows of evil is. I'm sure they're plenty of other survival games that suit your difficulty standards, but don't judge a map so harshly just because you're poor at it. [quote] [quote] [quote]And yes i did said that BO1 shipped with two maps so i don't know why you repeated it [/quote] Just simply putting it all into a clear perspective for you, seems you're still having trouble though.. [/quote] Soooo you're trying to make me repeat a fact that i said before? What?[/quote] No idea what this is about, but you're clearly lost here.

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  • [quote]Whether it got a proper push or not it was advertised on the release date and with such a large portion of the player base looking for information regarding "zombie mode" it wasn't hard to find the "official" trailer and announcement. This alone likely influenced many players who were on the fence with this game to buy it.[/quote] The nightmare mode got most of the hype already by the leaks that occured, the fact that the trailer released and a huge portion of the fanbase ignored it (hence the point that Treyarch didn't give it a proper push like every single thing they did for their game) really shows that the fanbase already knew about it or they didn't even got to see it. [quote]Ah , so now the truth comes out, looks like you either don't like the challenge of zombies and/or aren't very good at it.[/quote] Soooo you're making assumptions based on the fact that i disagree with shitty level design? Tranzit got a 50/50 reception because of a lot of reasons, one of them being the long roads where players could easily pass along with the bus, but the easter egg required players to traverse on foot, sadly the execution was bad, specially when it has the bad "multiple endings" issue. lamposts where everywhere on the roads, which takes away the harder difficulty of the map, Nacht Der Untoten was a fun easter egg and most of the normal areas of the map had these giant pools of lava which required the player to keep jumping trying to not die (even with juggernog) which instead of making it difficult it really is more unfair. Moon had multiple areas with instant death and het they where placed like they where supposed to be. [quote]The difficulty of Tranzit is what made it such a good map and not easily mastered within a few days like shadows of evil is.[/quote] Every single zombies map gets mastered with multiple playtroughs, even Die Rise has it's mastery despite being the worst designed map in the zombies series. Shadows of Evil like every other map got easily mastered, funny thing tho is that ebery single map in very high grounds stops being easy no matter what. [quote]I'm sure they're plenty of other survival games that suit your difficulty standards, but don't judge a map so harshly just because you're poor at it. [/quote] Again with the assumptions m8? Man you really get triggered because i enjoy other maps more than Tranzit, also im not the only one who doesn't like tranzit dude. [quote][quote]And yes i did said that BO1 shipped with two maps so i don't know why you repeated it [/quote] No idea what this is about, but you're clearly lost here.[/quote] Of course i am, you are just spitballing here for no reason at all. Maybe you should learn that people have different opinions, i respect the fact that you enjoy tranzit, and if you don't like BO3 then fine. But keep in mind that you were the one that started making assumptions since the start by bringing up nightmares mode and saying that i approve of it, which led to me starting to act less civil and keep ranting with you in this sissyfight. Im gonna stop here, feel free to argue against me again and assuming things for mo reason but to prove your silly point of objectivity.

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  • [quote][quote]Whether it got a proper push or not it was advertised on the release date and with such a large portion of the player base looking for information regarding "zombie mode" it wasn't hard to find the "official" trailer and announcement. This alone likely influenced many players who were on the fence with this game to buy it.[/quote] The nightmare mode got most of the hype already by the leaks that occured, the fact that the trailer released and a huge portion of the fanbase ignored it (hence the point that Treyarch didn't give it a proper push like every single thing they did for their game) really shows that the fanbase already knew about it or they didn't even got to see it. [/quote] That doesn't disprove my point, it could of even been their intention to leak nightmare mode to build up even more hype for the game. regardless, it was officially advertised on release date whether people wanted to notice it or not. Remember, not everyone blindly pre orders. [quote] Soooo you're making assumptions based on the fact that i disagree with shitty level design? Tranzit got a 50/50 reception because of a lot of reasons, one of them being the long roads where players could easily pass along with the bus, but the easter egg required players to traverse on foot, sadly the execution was bad, specially when it has the bad "multiple endings" issue. lamposts where everywhere on the roads, which takes away the harder difficulty of the map, Nacht Der Untoten was a fun easter egg and most of the normal areas of the map had these giant pools of lava which required the player to keep jumping trying to not die (even with juggernog) which instead of making it difficult it really is more unfair. Moon had multiple areas with instant death and het they where placed like they where supposed to be.[/quote] It got 50/50 because majority of players did not want to spend the time learning the mechanics of the map or how to over come certain obstacles, for example the lava you mentioned, it could be easily passed with jugg if you jumped to the far left side of the pool where it has a shorter distance. As for the multiple endings and having to traverse the map on foot(which was put in place so you could EXPLORE the entire map), I think that simply adds to the replay value/challenge of the map where Shadows of evil comes up very short in that department. Moon was a fun map, but not every map can be made in 0 gravity. [quote] [quote] The difficulty of Tranzit is what made it such a good map and not easily mastered within a few days like shadows of evil is.[/quote] Every single zombies map gets mastered with multiple playtroughs, even Die Rise has it's mastery despite being the worst designed map in the zombies series. Shadows of Evil like every other map got easily mastered, funny thing tho is that ebery single map in very high grounds stops being easy no matter what. [/quote] As I already stated, it's not as "easily" mastered as other maps are. [quote][quote] I'm sure they're plenty of other survival games that suit your difficulty standards, but don't judge a map so harshly just because you're poor at it. [/quote]Again with the assumptions m8? Man you really get triggered because i enjoy other maps more than Tranzit, also im not the only one who doesn't like tranzit dude.[/quote] More like an educated guess from what you previous said. I'm also not the only one that does not like shadows of evil, except my points are valid. [quote]But keep in mind that you were the one that started making assumptions since the start by bringing up nightmares mode and saying that i approve of it[/quote] I never said you approved of it, was simply conveying to you on how bad it really is.

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  • [quote][quote]Only reason WAW had one map was due to the fact it was a simply bonus added to the game at the last second, devs did not think it would take off like it has. [/quote] That doesn't change the point at all. WaW still launched with one map only. [quote]As for BO2 transit was [b]FOUR[/b] (as well as multiple zombie game modes) maps in one massive play space, and as you stated already BO1 shipped with two brand new maps as well.[/quote] You mean the same map with locked areas to make it smaller? I mean if you consider that complete content go and keep screaming about it. And yes i did said that BO1 shipped with two maps so i don't know why you repeated it [quote]Shadows of evil is OK at best, in no way is it better than previous maps. BO3 was the only actual zombie focused game that shipped with one new map.[/quote] Again with this bullshit? Man you really play the same words over and over dude. Also subjective, a huge portion of the fanbase is enjoying Shadows of evil and it is a consensus that BO2 had the best portion of bad maps. [quote]The fact that they added nightmare mode as it stands now shows a real lack of enthusiasm with the games development and was simply added to boost sales.[/quote] Did you just repeat yourself again? I actually agreed with you on this and yet you keep beating the same drum. It seems to me that you just read the parts that triggered you and couldn't hold it together. coming with a more constructive post. By the way, Nightmare mode was neveeeeer advertised as an extra mode, it was known about when early access players who got the game a weeks before found out about it in both the game code and after passing campaign. [quote]Dumbed down game for dumbed down consumers. BO3 was butchered, accept it.[/quote] This is the guy who told someone on the thread to grow up because he disagreed with him. Not even a troll goes for that effort.[/quote] This is how you know you caught an idiot fanboy that you should mute.

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  • Good advice. Muted.

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  • Изменено (El Tocadiscos PR): 12/29/2015 1:49:00 PM
    [quote]This is how you know you caught an idiot fanboy that you should mute.[/quote] This is how you know you caught an idiot who can't take opinions in a subjective matter just like the guy im responding too. Notice how i said that BO3 was fun as hell in the old posts, not that it's the best.

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