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впервые опубликовано в: Dreaming a better Destiny: Fighting bosses, not their endless spawn.
Изменено (garionlrpg): 8/30/2015 6:35:06 AM
6
But the sponges aren't going to soak up the bullets themselves. Also, the adds are the only reason destiny is challenging. Also also, I'll be much less likely to camp or cheese if I could get a simple strafe roll or some decent agility based dodging. Sometimes I feel like a double jumping refrigerator. To be more on topic, I've always hated the"rules don't apply to enemies" motto as well. I get that the enemies are mostly developmentally disabled and need the infinite ammo and quick dodging at the last minute as if they were governed by a computer and can sense, space magically, when we're about to knock their 1's and 0's into oblivion, but there are probably better ways to dm the enemy. Perhaps a study in tactics is in order. Perhaps we can get rid of the running cool down or provide some sort of visual indication of when that cool down space magically occurs. I guess my point is that I'd like to see less ads, more agile bosses, AND more agile guardians. This refrigerator has its limits. Oh, and the one hit aoe melee attacks? Really?
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