Great ideas for changes to the strikes. Would very much enjoy those changes.
Keeping the matter of strikes going, what are your thoughts of 6man strikes? Where all 6 players are together for the final boss and a few other encounters, and other times you are split into two teams of 3 and go down different paths where you have to complete objectives that benefit the other group. Or it could be that one team takes high ground and provides sniper cover for the other 3 fighting below.
For me it feels like having 6 man strikes would prepare players for raids a bit better then just including story missions that re-use raid mechanics. Just like how we can switch difficulty, we could switch between 3 man or 6 man versions of the strike.
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i like this idea i find it harder to switch between raid parties of 6 after doing strikes and going on patrol with 5 others is good but doesnt quite prepare you for the level of teamwork it takes for raids.