I don’t understand their reasoning. Hunters get two one hit abilities but it’s okay because it requires skill. Soooo.... why not give the other classes one shot ability that require skill?
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Neither have many purely aim-based abilities, other than fusions, which they can't buff as it will mess with warlock grenade chewing and whatever the exotic is that messes with them. Hunters not only have abilities like that already in place (throwing knife) but enough dead abilities with no synergy to afford to mess with and test. In due time everyone will get something. In the meantime, it's hardly unbalanced while we wait, neither ohk ability is broken.
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[quote]I don’t understand their reasoning. Hunters get two one hit abilities but it’s okay because it requires skill. Soooo.... why not give the other classes one shot ability that require skill?[/quote] They said they played around with making shoulder charge harder to use and it didn’t work. Also, the other classes will be getting the flux nade during arc 3.0.
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[quote]You don’t really address what I said, it doesn’t have to be shoulder charge, a one shot nade would do. Doesn’t bother me either way though, I avoid PvP.[/quote] Well yeah, they’re all going to be getting the grenade.
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[quote]But they don’t have it now, thus the imbalance of being able to ohk[/quote] Not imbalance, just difference. Out of the current main 3 light ability OHKs, none of them are meta. Being an OHK ability doesn’t mean it’s a good ability. There’s also still ways to OHK with shouldercharge and skatter nades. Also necrotic grips and heart of inmost light. All a bit harder than current HHSN and SC, but I believe that’s the point.