Mhm. Cmon. Recycled content? Division reuses the same guns since the first few minutes of gameplay. Borderlands reissues the same weapons because making new and unique guns is difficult. These “Destiny killers” reuse and reskin constantly. The loot is compelling, otherwise why would people play? The issues bring up are issues you can find anywhere else. I find the gunplay fun, space magic fun, and story intriguing. I play to waste time because Destiny has a lot of that where I can go where Im bored of something and reinvigorate my sense of purpose again. I have a checklist. I play a lot of FPS’s, so its queue in, play, and done. No checklist. The issues you refuse to get past and see the game for what it is. You need to either take a break from the game and play other games. Or stop.
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I dont want to be agressive, but why do you bother? No one in the forums agree with you (aside of some people) and its always the same people calling you bungie fanboy and never will change their minds. Where do you get all of that determination?
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To make a fool of people. Of course no one will agree with me. There too busy being blind sided by how they think Bungie is greedy or game development is hard just by what other people say. No one here can form a decent opinion backed by there own research. So when I say something like how Division reuses guns more then Destiny does people stop arguing that point? Because its because Im right.
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LOL WHAT! I just spit out my drink. You could not have possibly just said that the division 2s loot system is better. There is not a single person in the world that’s dumb enough or hive minded enough to actually say something so abjectly stupid.
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* Set bonuses * Stat Bonuses * Actual MMORPG loot You get statistically better guns as you level up and will do more damage, Destiny doesn't do that at all. In Destiny all my guns are the same except for the archetype, stats and rolls. And most Perks are quite basic and don't really change up your play style that much. In Division 2 I got this shotgun where I would do 25% more damage or w/e to blinded enemies and the weapon would be able to do a blinding shot after 4 kills without switching weapons which is infinitely more interesting than Rampage or Kill clip, because I changed up my play style by using different abilities like the shield where I can rush the enemies making use of the shotgun. In Destiny I can just use Devour on Warlock and have some weapon with a basic damage perk and win 99% of encounters.
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Shame they make build crafting pointless with sunsetting armor and also having abilities that make some stats completely pointless... like Discipline, Resilience and Recovery on a Devour Warlock. That and Bungie still hasn't figured out a way to make players leverage those RPG mechanics to actually win encounter and you can still use pretty much basic stuff and do well in almost everything in D2. I'd say Destiny 1 actually got you to leverage perks and stats more than D2 where they made everything a lot easier in terms of fighting enemies.
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Shame, you got Luke Smith at the helm that wants to make Destiny like other games instead of having a unique artistic vision for the game. When a game director uses other games and forms of media that not every one can relate to when explaining why they are making changes thats when you know they need to step down. Destiny is nothing like MTG or WoW or w/e its Destiny. Luke is only now saying its a MMO because hes still got a WoW boner because he got Scam Lord or w/e. It's also funny that the first 2 exotics we saw for the new DLC were old exotics, sure there are new ones but it seems like they are running out of ideas quick otherwise why would they recycle D1 content?
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작성자: xbroggiex 7/30/2020 7:14:34 PM"More MMO elements" * Still limited to 9 player public spaces which are most of the time never at 9 players. * Highest player amount in a space is 24 which is 4 raid teams. * No Factions or subsidiary progression. * No rankings or leaderboards in the game. * Still no fully customisable skill tree. * The only progression you do make is reset without any permanent effect on you character.
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작성자: reenry 7/30/2020 7:26:16 PMI think your trying to make Destiny into a MOBA lol. Is there a problem with 6 player activities? Nothing really requires more then 6 players... or anything higher then 9 player spaces? Im pretty sure preformance reasons too. Just because higher then 9 players aint gonna make a difference What do you mean not customizable skill trees? Didnt they just announce that the new subclasses are going to be similar to D1? Also the current trees are very well done. They synergize well, I dont think anyone has any complaints on the current sub class perks. Leaderboards. Okay. Add or em or dont add em. Thats one of the smallest quality of life changes they could ever add. Leaderboards dont sell an mmo lol.
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작성자: xbroggiex 7/30/2020 7:30:18 PM"MMO" what does that stand for again? I forgot one of the words in there and I just can't put my tongue on it and it would explain my point. Mass or something like that... It's yet to be seen what these subclass trees actually look like, they could be the best thing ever or just be that they only have 3 skills in each tree and now they let you pick 3 skills to use regardless of what tree you pick. Leaderboards... Bounties from Orbit... Access Vault from Orbit... So many QoL changes that could've been added quite easily mind you... but Bungie just chooses not to do it.
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Why do Vault from orbit when this app allows item transfer from all 3 characters plus vault? Im pretty sure there are some 3 party apps that you can grab bounties. I mean sure they would be nice qol changes. Welcomed once but in the end does it matter? Also if they they have item transfering on the app but not ingame possibly the game cant support it.
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Wow, Bungie did the same thing. They remade D1 weapons and added different perks and names. The same with gear😏 The only good thing from D2 is Gambit. I dont understand Boderlands hate but to each their own. Bungie just need to make their game free to play>>>wait they already did that 😔