This kind of delusional post...I am still baffled by how nostalgia can cripple someone's sense of refinement. Destiny 1 had little to no content compared to destiny 2. It had its moments sure.
Don't even get me started on the many quality of life improvements d2 has. When destiny 3 comes out, this same guy and many others like him will say destiny 2 is the best.
For once in ur life, think objectively and not jump on the bandwagon saying d1 is better. U did not even bother making arguments for ur case.
But maybe these few upvotes on an internet forum is the high point of ur life.
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There have been a lot of good updates to D2, dont get me wrong. Fast travel, the ability to launch a destination from a destination, fast summoning sparrows, new abilities, the ability to mantel. But there is a reason that so much of Destiny 1 has been brought forward to D2. D1 had its flaws no doubt but they had alot more talent back then when they were with Activision The raids were more creative in D1, the themed weapons from the raids were fantastic and the armor had perks that helped in the raids, we got rewarded with ornaments from completing the raid challenges. I have been playing more D1 than in D2 this season. It reminds me how playing this game is fun. In D2 it feels a bit more like a chore, I mean with the grindy quests and way too many required bounties.
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Question I have is why didn't bungLe take the best from destiny (factions, etc..) and roll it forward into destiny 2 instead of scrapping/re-inventing everything with baffling economy, fixed/random rolls, infusion fiascoes, and other pointless blunders? There are some great quality of life issues addressed in D2 but in a lot of ways the game went backwards. Lack of playtesting for D2 is obvious and shocking - I know they say they playtest but goofing around isn't the same as systematically playtesting and regression testing.
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Notice how nobody liked your post. You like D2 because it's so easy. D1 was a challenge but yet simple. The siva strikes took a minute because the bosses were difficult to beat even with a team of 3. In this game you can just skip everything and make your way to the boss, then everyone activates their super, then boom! it's done. Where is the satisfaction? Not to mention the gunplay to D2 is trash compared to D1. Luke Smith needs to be replaced
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[quote][quote]For once in ur life, think objectively.[/quote] It takes a real arrogant idiot to think that their own subjective view is somehow objective. Please educate yourself before posting nonsense.[/quote] [b]GOTEEEEEM![/b]
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Ghallahjorn👍🏽🤣 Ice Breaker Bones of Eao Nothing Manacles Vex Mythoclast Pocket Infinity Hawkmoon Yeah D2 Sux😂😂😂 Hung Jury Eyasluna Palindrome Graps of Malok Devils Dawn Longbow synthesis LDR 1000 Yeah D2 Sux Twilight Garrison Hunger of Crota Vision Of Confluence Thunderlord. ... Black Hammer. ... SUROS Regime. Fatebringer. .. Ya D2 really sux🤣🤣🤣🤣
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I respectfully disagree, though instead of being an insulting ass about it I'll merely list my points. Sure, D2 may have more content, but much more of it is also irrelevant and pointless. Io? Why go there. Titan? Same deal. Even as just locations to shoot the shit, I'd argue that D1's had a lot more thought and heart put into their design and construction. I would also argue that the story direction in D2 is way worse, especially under the seasonal model, as they pretty much keep continually stretching out plotlines that should have been resolved ages ago. Instead they give us new but not particularly interesting stuff. The Almighty is crashing into the Tower? Who cares, give me the Savathun confrontation that has been building up for years. Or the Fallen reuinification that has been building up for years. With Age of Triumph, D1 gave reason to go back and revisit ALL of the games prior content, and doing so felt rewarding. D2 is actively making content irrelevant at the moment. And don't even get me started on if they decide to remove an entire planet to make way for new content. D2 year 2 was great. Forsaken had really interesting story, locations and fun activities to grind for loot. But everything else that D2 has put out has just felt kinda soulless to me. Definitely quantity over quality. I go back and play D1 regularly nowadays, and it just feels more rewarding and less confused than D2 does.
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Yeah because io and titan are SO much different than earth or venus where I had to wait an ungodly amount of time for one public event to show up. Did I mention farming spirit bloom for hours was the most riveting experience in the entire franchise? Skybox in d2 was taken to a whole new level. Story in d1? Lol u clearly didnt play in d1y1 where the only story was that some fallen were doing some shit on venus. People blasted through the little content in 1 week then had to wait a year for more stuff (but I'm sure farming spirit bloom for 51 weeks was the true endgame). At least the cabal storyline in d2y1 made us lose our light for a little bit of time. Cayde died in d2. Eris came back in shadowkeep (not the best I'll agree). And the seasonal model changes metas. Adds new stuff. And age of triumph? Bruh come on. We didn't even get to that point in d2. How is that a fair comparison? U give a random player who has never played the destiny games a chance to play both 1 and 2. Guranteed they will prefer d2. Why? Cause no nostalgia glasses.
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But if you make them play D1 and D2 I'll bet they'll rate D2 higher. Yeah D1 vanilla story was shit, but from HoW onwards it got really good and really interesting. And Titan and Io are different for a number of reasons. They are smaller, they have less memorable landmarks for interesting lore locations (the VoG entrance, the Terminus, etc). Public events are better in D2 no doubt. But that doesn't make the storytelling in the world building any better. D1's worlds all told an intricate story through mysterious locations. D2's worlds just didn't have that intrigue.
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[quote]This kind of delusional post...I am still baffled by how nostalgia can cripple someone's sense of refinement. Destiny 1 had little to no content compared to destiny 2. It had its moments sure.[/quote] I'd rather take quality over quantity. I know for a fact I had a more diverse playstyle in D1 than D2. I actually did the raids, played strikes without being forced to do so by a bounty or quest, and liked to wander around and do patrols if I was bored. In D2, all I really find myself interested in is grinding competitive crucible to try and get the not forgotten. And that's not enough to hold my interest for very long. [quote]Don't even get me started on the many quality of life improvements d2 has. When destiny 3 comes out, this same guy and many others like him will say destiny 2 is the best.[/quote] The only quality of life improvements that I can really notice are mantle/clambering mechanics and being able to dismantle things from the postmaster without having to pick them up. I would mention being able to go to any destination without first going to orbit, but the load times are so long on console it hardly makes any difference anymore.
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[quote]Collections?[/quote] I had plenty of space in my vault to keep any legendaries I liked. Plus there were collections in the tower for all shaders, ships, emotes, exotics, etc. [quote]In game lore tab?[/quote] I never read the lore when I was playing the game. I could always just read the lore in the app. [quote]Triumphs?[/quote] We had triumphs. We had the Age of Triumphs events in year 1 and 2, the Rise of Iron book, the dawning book, and the really cool Age of Triumphs year 3 book. And while they weren't like what we have now, they were enough for me. [quote]More vault space?[/quote] My vault has never been that big of an issue for me. I think I'm really close to the limit on my D1 account, but I have most of the guns that I want, so it does not bother me. As for D2, I have maybe 10% of it filled if you don't count the lore items from the Drifter vs. Vanguard event and the Sleeper Simulant lore things. [quote]More ease of use options?[/quote] As for ease of use, I'm going to need that to be a little bit more specific to judge how I feel about it.
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While D1 has less content, it was actually much more enjoyable and fun compared to most of the new content in D2. Prison of Elders had a challenge to it, but it was actually fun taking on the challenges that activity had to offer. Seraph Towers is just a plain public event. Public events aren’t really fun despite how common they are now compared to D1. While D1 had its content dry moments, it helped hype up new activities and DLC content. It actually gave Bungie time to make memorable and quality content. Look at activities like menagerie and vex offensive. These were activities that were fun due to Bungie experimenting with new ideas. These were activities that had raid-like matchmaking that offered up unique mechanics that could compare to that of D1’s raids.