Man this community really just doesn’t change. Anything that is used often gets cried out for nerfs instead of figuring out a counter. Maybe a cooldown on it, but if you’re having trouble countering it then that’s on you.
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작성자: BIRB 4/22/2020 12:07:53 AMBastion from my experience works well. The shield only last .5 seconds. Shotguns also work well, but you need to time that so you aren’t shooting in that .5 second frame. Simply jumping away or using the hunters dodge gives you a decent chance at surviving, and will give you a chance to counter. As for long range, the ward isn’t very effective because again, shield only last .5 seconds. You have plenty of time to run or reposition or line up your shots etc. any beam/constant damage weapons like auto rifles, trace rifles and devils ruins in particular works very well (also bastion like I mentioned). In any case, if you see a Titan coming directly your way, that’s your cue to [i]move[/i]. In no scenario of a Titan running your direction is a good thing. You’ll get shoulder charged or get warded. I think the ward could use a cool down timer, but as far as I know it’s not too hard to work around it. But then again, I am a Titan so there’s that bias.
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Shotguns don't work well? The Titan can still fire and just one hit you while invincible. I used Wards, and they made even gunfighting things like autos easy, because I could just start off the gunfight with a slide and win because I would have .5 seconds of a .7 second ttk invincible. They're good long range too, because the Titan can pop in a slide shot with a sniper and leave all before really being vulnerable. And your point on bastion, that thing is problematic itself. Similarly to wards, too much reward for too low risk.