I can NOT agree, rerolling weapons was a bad idea!
Nit just the fact of rewardment when you do get a random good roll it breaks everything within pvp everyone in y1 would run the same weapons with same perks due to the high priority that if you didn't skill wouldn't matter because his/her shotgun out ranges yours by far or his/her hand cannon could map you or his/her sniper couldn't just one shot body you but could also shoot you through a wall body you.
It will be the end results of y1 same op guns running same op perks.
This game is about verity and making choices viable to any encounter and playstyle. I'm the type of player the uses guns I enjoy using and feel comftorble with a gun not just using it because it's meta or op. To take the freedom of veribility out of destiny is a cruelsal mistake more and likely why the took it out to begin with.
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The game would be more about skill, every player would have access to the god rolls. Crucible was the most competitive when rerolling was around because everyone had access to getting that God roll. It also rewarded people who put time in the game. Like I said in post, it didn't break the game, all rerolling did was expose op perks. And u saying that variety wasn't there. People don't want garbage rolls, they want good rolls and when u run into someone with a God roll now, they have an advantage over u. Tell me how that makes this game more about skill. It didnt. If u want variety in this game, have more weapons of same archetypes so that way there's multiple ways of obtaining a weapon type. Variety in perks in pvp isn't what players want. Like I told Loganx, yes a God roll hand cannon won't make that much of a difference in casual pvp but when ur playing sweats (top tier pvp) having that God roll makes the difference sometimes of u winning ur gunfight. Rerolling balanced crucible due to the fact that everyone had access to the god rolls. It also gave people a chance to try different perks on weapons. It promoted variety. But ya, having perk variety will likely not be a thing in crucible because people will gravitate towards perks that will help them them the most. There's nothing wrong with that though. Rerolling should be brought back because it will make this game more competitive, give players a sense of completion for the loadouts, and it will give that feeling back to guardians that we are strong like in year 1.
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How so, explain. Destiny is unique in the way it is a shooter. No other game is like it. Rng is nice for drops but once u get those drops, u should be able to obtain rolls u want. This allows for the game to be competitive as well because it allows for everyone to have access to the rolls they want. The game will still be unique in that it has the rng system still for drops. The game was at its best with HoW era. There's no denying it. It was the most competitive and most populated time of destiny. The game also felt huge due to everything being relevant. Rerolling allowed for everyone to have the god rolls, no one was at a disadvantage unless u had little time put into the game. The thing is tho, u should be rewarded for putting time into the game. It's a smack in the face to the players who've put the time in when a person who rarely plays has God rolls.
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작성자: MeowLurus 7/18/2016 10:43:17 AMOh ya thorn and shot package shotguns and last round snipers was the best thing ever get over yourself HoW was a terrible time all perks besides a select few were remotely uselessness. You have a total time of 1800 hours gameplay with all characters and deleted characters. I have about 3500 hours played so in your standards I should be better than you at everything? No I know it isn't the case and it shouldn't be PvP is non-time or non-level based to have an even play field rerolling destroys PvP pve it does matter but PvP takes away the grind and RNG system away. Even the biggest reviews state that rerolling was a terrible system to be in destiny because you take away the randomness. You want a god roll grind for it.just because It's not being handed to you on a silver platter doesn't mean it should be there. My opinion HoW era was the most unbalanced and boring time of destiny's life cycle and felt like I was playing call of duty future warfare 5.