They're not, hunter mains are just complaining they got their 'nades nerfed, that's all really, they say they got "nerfed to the ground" I say bs, Sunbrakers really did get nerfed to the ground to the point where almost no one used that class, strikers have always been the same like defenders, but as always there's the bandwagon players who just go for the "meta" instead of sticking to one class, that's why you see more titans now a days, hunters still kick ass its just that the bandwagon players have to switch to another class cause they can't stick to one class.
That's the problem with destiny recently players don't stick to their classes, they just care about K/D, but bungie created this problem and ruined the balance of the game completely with the nerfing, and honestly I believe bungie has no -blam!-ing idea of how to balance, they apply nerfs and buffs in controlled environments, and there they seem to work just fine but its a completely different story when they release it on the actual game, that's why the so called "balancing" is complete crap.
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That's not how I want to play Sunsinger. I want to deny areas. I can't do that with fusions. I want to kill more than one person with my nades. Can't do that with fusions. Bungie is making me play a way I don't want to play. That's why I'm playing my Titan and hunter more.
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Same happened with the sunbraker, I liked the power the hammer had, I didn't care much for the armor since I always prioritize agility over anything else and they -blam!-ed up that class like nothing else in the game, literally nothing has been hit as hard as the sunbraker nerf.