I wish they would release demos for people to test the expansions before release so they can take in feedback from EVERYONE.
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There were definitely elements changed during the demo for D2. Combat in PvE was WAYYYYY too difficult and combat in PvP was way too easy. Ammo was unbalanced as well. Things did change. Unfortunately we lost the awesome helicopter ability with the arc staff, but at least we have it now.
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[quote]There were definitely elements changed during the demo for D2. Combat in PvE was WAYYYYY too difficult and combat in PvP was way too easy. Ammo was unbalanced as well. Things did change. Unfortunately we lost the awesome helicopter ability with the arc staff, but at least we have it now.[/quote] The D2 beta didn’t have too hard pve difficulty and much of the launch version of the game was exactly the same as the beta.
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Oh you're talking balance changes there, I'm talking fundamental changes like design choices. I remember handcannons were awful in the D1 beta & they changed them but those are simple fixes. Streamers have spoken about this were they go to these summits & it's just ticking boxes, they tell them things to change & they never make the changes & some even say those changes are too big to undertake - a prime example was static rolls at D2 launch, EVERYONE told them bad idea & they said can't do that now.