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[quote]CoO did have more content. 2 new strikes. 3 new pvp maps. EoF???[/quote] The EoF campaign has missions that are longer and more complex than a CoO strike and Kepler is 4x larger with far more to do on it. Mercury was a tiny hub with a single open arena devoid of anything valuable to find and the story went absolutely no where and had no depth. I never thought I'd see CoO glaze like this 🫠
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Ferus Luxにより編集済み: 8/31/2025 1:51:02 PMNope. Longer campaign, larger Raid, more quests, and more missions than the total missions and strikes of CoO combined. You're focusing too hard on how content is labeled in an expansions description and missing the bigger picture. I don't want to believe you're so simple minded that because there's content in other categories you think that equates to more overall content and gameplay hours? There is objectively more gamplay environments to play in and gameplay hours in Edge of Fate compared to Curse of Osiris and more replay value because loot during that era was all fixed rolls and had no variation. CoO had less depth in gameplay. No new ways to interact with the activities and no resoruces for any kind of build crafting. No set bonuses, zero rarity pursuits, and no new mechanics. Biggest kicker? CoO used those two strikes you're talking about as story missions and some took place on existing areas and the Raid Lair was smaller than the Dungeons we have today. I don't even like this expansion that much but I have to call out idiocy when I see it.
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[quote]Size of planet doesn’t equal amount of content. CoO had 2 (maybe 3??) strikes, crucible maps, multiple exotics etc etc.[/quote] Two of those Strikes were used as 2 story missions, the Raid Lair was smaller than some of the dungeons we have. There is more to do on Kepler than Mercury. The campaign is longer. The Raid is bigger. There are more gameplay systems, and better loot. CoO had almost no replay value because it was all fixed rolls. And those exotics? Trash tier.
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Im not arguing CoO was good or something, all the content was trash. There is a reason its still being used as THE example of trash expansion/dlc but there was more content in CoO that was the only thing I was mentioning.
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[quote]It was also only 20 dollars.[/quote] This is what i keep saying. If bungie would be flexible with their DLC pricing there would be less backlash every time they release dogshit content. If this dlc was 20 bucks people would be significantly less peeved. Instead they keep the $100 year content price tag when it has less content that D2Y1 which was like 40 bucks for the whole year If they dropped it to 40 bucks for the whole year like d2Y1 people wouldn't feel like they're being scammed.
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60 bucks for a full release of a new game with multiple planets and new content than 40 bucks for 2 expansions that added in new planets, strikes, pvp maps, multiple exotics, questlines, raid lairs, etc Now they are trying to charge that same price without even a fraction of the content we got with base game release and y1 content