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オリジナルの投稿元: Healing in crucible is a little excessive
7/9/2022 2:28:50 PM
11
Any forms of damage buffs, debuffs, breaking aim assist, healing, frozen in place, over shields break pvp and make for a terrible experience. I know destiny is not call of duty but there needs to be a cap of how much of these things go around. Extra damage for example should not go over 10% in pvp, this includes rift, kill clip perks etc. over shields should only provide an extra 10-20 hp. Aim assist breaking whenever hunters dodge is still silly, icarus dash doesn’t do it and they survive just fine. Instant healing right now should cap at 10%, healing grenades should only heal 30% max. Abilities have become power crept especially on pvp, its out of hand. They don’t need to go away, they just need to be toned down for pvp.
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