I don’t understand the issue….?
Hunters are literally all about quiver and invis, and they do it well
You can be invis 24/7 since literally everything you do makes you invis. Great for end game content or solo content
Quiver (this season) is by far the strongest super in the game due to devouring depths. Nothing really comes close
Factor in devour and weakening, and you’re covered in all categories.
Hunters have been talked about since the beginning of the season. They are insanely strong
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You missed the part about Invisibility not working properly half of the time--an issue that's been brought up a lot, long before Void 3.0. It doesn't matter if you can go invisible 24/7 when it doesn't work when you actually need it. The subclass didn't need more Invisibility; it needed a better, more diverse neutral game. Some enhancements to Smoke Bomb radius and duration, or something, for more crowd control would have been great.
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[quote]You missed the part about Invisibility not working properly half of the time--an issue that's been brought up a lot, long before Void 3.0. It doesn't matter if you can go invisible 24/7 when it doesn't work when you actually need it. The subclass didn't need more Invisibility; it needed a better, more diverse neutral game. Some enhancements to Smoke Bomb radius and duration, or something, for more crowd control would have been great.[/quote] I’ve had literally zero issues with invisibility before 3.0 and after. It works for me 100% of the time when I use it. I’ve also never seen anyone complain that it doesn’t work properly. Not saying people aren’t, but I’ve never seen that. It’s so easy to keep your invis up all the time when you build right. It’s insanely good for getting to cover and picking up downed guardians.
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I have no issues going invis and staying invis. Sounds like a you problem What more crowd control do you need? You have constant up time on grenades if you’re running devour and 100 dis, you have constant uptime on weakening smoke bombs if you have 100 mob, tether is insanely good and you get that back quickly, especially if you’re running Orpheus or scales. Again, I don’t see the issue.
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Soul_Eater_42により編集済み: 5/22/2022 3:57:29 PMThe issue with invisibility is that it doesn't stop some enemies--such as Hive Shriekers--from tracking you. It's very inconsistent. Some enemies will stop attacking almost immediately, some will continue to attack your last known location, and others will continue to track and shoot/chase you.