Not like you are the one I need to convince. Plenty of discussion I’ve had with people I’ve abused with this or been abused by. But notably in this dlc drop there’s been an increase in how delayed player movements are
“Show proof I’m not convinced” dude just test this with a buddy it’s easy to test a melee getting an extended hitbox and lunge animation are you lazy?
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[quote]Not like you are the one I need to convince. Plenty of discussion I’ve had with people I’ve abused with this or been abused by. But notably in this dlc drop there’s been an increase in how delayed player movements are “Show proof I’m not convinced” dude just test this with a buddy it’s easy to test a melee getting an extended hitbox and lunge animation are you lazy?[/quote] I’ve played with ophidian aspects for a long time, I don’t need to test it when I know of it’s functionality. I’m asking [b]you[/b] to provide evidence that this is actually happening. Not sure why you made it personal.
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Exhibit A with just a glaive (curious if a link like this even works so this is just a test) not about to make a YouTube video because of a blog. Melee and sword/glaive animations are the exact same in principle Again this is a test on my phone to an Xbox clip I have no clue if this even works [url=https://www.xbox.com/play/media/T9TMHN8C]link[/url]