Granted Shadebinder is broken, but all Revenant has is Shatterdive (which is getting nerfed), and Behemoth has nothing at all.
I really don't see this as much of an issue, it's just one subclass that's a problem.
English
-
FL00FING AB0UTにより編集済み: 10/24/2021 6:30:30 PMWhen I play, I am USUALLY the ONLY Warlock using Stasis (I like the stat bumps from Aspects and I don’t rely on abilities much). I would think there’d be more if it was easy mode. I virtually always see bottom tree arc and top tree Dawnblade if I’m playing against Warlocks. Not that I’m complaining, everyone has their ish.
-
Guardian.gg for both PC and console suggests Stormcaller and Dawnblade are the most used Warlock subclasses at a 1.5x higher popularity than Voidwalker. Stasis isn’t listed as a limitation, but it aligns with what my experience has been. Maybe you got a weird set of matches?
-
Shadebinder has the best duelling super in the game as well as the easiest to learn and use. Stasis turrets deny res and give very good area control in high end PvP. Penumbral blast not only has Incredible utility, but can often near-guarantee kills. Compare this to Revenant with the worst shut-down super and one of the worst melee abilities in the game and Behemoth which may as well have nothing. Shadebinder is easily broken. Yes shatterdive exists, but having one combo across two classes that can hold a candle to any of shadebinder abilities is hardly significant.
-
I mainly play on PSN and occasionally on PC but I never see anyone using Shadebinder beside me. It's mostly Stormcaller with Arc buddy or Dawnblade. Maybe some Nova Warp here and there. The melee for me is too inconsistent. Sometimes it has great tracking and will shutdown anyone within 5 ft of me, other times it sails past them or does nothing at all compared to how it used to be. The tracking on the super snow balls for me is very hit or miss. It honestly depends on the connection of the match. One match I can literally kill the entire team twice over and other times they won't track. Absolutely no tracking whatsoever. People side step the balls or they don't hit anything at all, which makes the super 10000% useless since it only does damage to frozen enemies. meanwhile in the super, you are very slow and am easy target since to make the most of it, you kind of have to stay in the air. Any sniper (heck or Jotunn) will drop you nigh instantly. Shadebinder is fun against opponents who are subpar but against decent players, you're gonna die. I don't even know why people fuss about Stasis Turret. Thing dies in like 3 HC shots. It's a non issue. How does Revenant have a bad shutdown super? You literally freeze everyone in a rather large radius and if they break out, then tornado will kill em and linger. I will agree that Behemoth is dead. It's basically only good if you camp with Stasis crystals for damage reduction and shields.