So, just a lip service to justify taking away content people bought and reuse old content even if it's half baked? More reason not to spend anything on destiny
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No, actually. It was because they knew players liked the cosmodrome, and wanted to give us something to do while we waited for more content. Jesus christ you people are so hellbent on hating Bungie that you just don't listen when they have a good reason for doing something. They took away content to re-optimize it from the ground up. They said this much. It's not a permanent thing. They added in content to give us something to do, and they knew cosmodrome was something people enjoyed in D1. Cosmodrome was fanservice in the form of content. Just because nobody appreciated it doesn't mean they weren't at least TRYING to do something good for us.
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When they're making wrong steps during the first game and repeat the same mistake, even doubling down on it like secretly throttling exp for bright engram, leaving bugs detrimental to player progression for long time but for some reason able to fix bugs that help on player progression in less than 24 hours, how can people believe bungie is trying to do something good? Re-optimize it? I also read that they take away things to make the game load faster and where are we now? We got people saying fps drops and still having bugs on many places and forms like mission not progressing so their "trying" is questionable. And for comparison, DE reworked at least three maps (Earth, Jupiter Gas City and Plains of Eidolon) without taking them away so I don't think taking away things to re-optimize is necessary unless their engine is so ancient that anything can break it
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You clearly didn't read the statement back then. Those planets WERE so poorly made they were breaking. They took them out because they're rebuilding them from scratch to ensure it doesn't happen again. They aren't just taking them out, doing some touch-ups, then putting them back in, they're remaking the entire thing from the ground up.
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Limitations of the time and shortcuts the team back then thought would be safe enough to take. The one good thing Luke Smith did for D2 was recognizing that the programming and code of those planets was breaking down, and do something about it. Now Joe Blackburn can come in and actually do it right.