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Guess your just as stupid as the rest. It's not about no completing it under a timer. It's about how that's bungies lazy way to make things difficult. Let's say they put a timer on everything like the raid. What if a glitch happens that is outside of your power that screws you and the rest of your team? So bow you have to start the raid all the way over from the beginning because bad programming and laziness. That's the issue here. Instead of adding a timer how about instead if the entire team wipes you start over? What if instead of being able to hop in a d out of the event when dealing with the boss it locks you in with the basterd? That's real difficulty. Not "oh you gotta get this done in 20 mins ayuck"
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GIVE EM HELLBOYにより編集済み: 2/25/2021 6:51:52 PMTimers test your efficiency. They put pressure on you. World of Warcraft has mythic dungeons which are on a timer. If you don't beat the timer you get nothing from the chest at the end. So you need an efficient and coordinated group to get things done. If they made everything "oh you die and you restart." Then all it would be is a hiding simulator all the time. I guess thats what you guys want nowadays. [spoiler]"Guess your as stupid as the rest." Oh the irony...[/spoiler]
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I gave an example of an actual challenge. Have you done the mission on master? With scorn trying to hide behind somthing when you got screebs and splash damage isnt always going to work. But here I'll give you some more actual challenges. Champion scorn. We havnt faced those yet. Locking down the boss room so you cant just hop in and out of the vent when he gets to close. Changing up the puzzle to get to their a new random route you have to figure out. Those ate just a few examples of actual challenges that not only make it difficult but far more enjoyable than 25 min timer.
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[quote]I gave an example of an actual challenge. Have you done the mission on master? With scorn trying to hide behind somthing when you got screebs and splash damage isnt always going to work. But here I'll give you some more actual challenges. Champion scorn. We havnt faced those yet. Locking down the boss room so you cant just hop in and out of the vent when he gets to close. Changing up the puzzle to get to their a new random route you have to figure out. Those ate just a few examples of actual challenges that not only make it difficult but far more enjoyable than 25 min timer.[/quote] Its easy as piss..stop crying
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A timer for a special challenge to award you somthing like for example an emblem or cosmetic item if you complete the mission by such and such time. Sure. That would make more sense and give speedrunners somthing unique. Like a special ornament for the scout itself.