It was in pve TOO? Fantastic. Now the really cool class I just got is useless cus somebody named Timmy or jimmy with 1 armpit hair can’t play around an EXTREMELY PREDICTABLE MELEE
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I don't play a Warlock at all but what is it about this melee that was so central to the way the class worked. I'm being serious, I honestly don't get how losing a melee that seemed to be quite ridiculous was a problem.
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Well I mean in nightfalls having the power to shut down an enemy from far away is really good. But since u have to be closer now U are more likely to die while using it. Also there is only a 10 meter deadzone between melee inch normally and using the stasis melee so sometimes u end up lunging forward. That’s what people for pve are mad abt. The whole point of having a ranged melee is to use it from a safe distance and that got nerfed.
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[quote]Also there is only a 10 meter deadzone between melee inch normally and using the stasis melee so sometimes u end up lunging forward. That’s what people for pve are mad abt.[/quote] Ohhhhhhhhh. I had no idea it was the case that it could make you lunge instead. Any time that happens if I'm trying to throw a knife its super annoying. Doesn't happen to me often but I can see how that would piss some people off if it went from what it was to that. I'm sure there's something they can do though. And it seems like they are able to apply things a little quicker these days. Anywho, thanks for answering my question because I honestly just didn't get it.