1. Freeze time needs to be drastically toned down in pvp. Takes over 2 seconds to get out of being frozen. That’s ridiculous...
2. I agree. Why are we taking damage for not just sitting there?
3. My biggest gripe with the whole thing. Why the -blam!- is there a GODDAMN animation to get out? Like why do we need to spend EVEN MORE TIME immobile?
English
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Do you know why Antaeus Wards were so broken earlier this year? It's because it gave >1 second of invincibility. In this game where the average TTK hovers around .8 seconds, that small amount of time advantage was all it took to tip the scale of a gunfight. A 2-4 second window where you are frozen solid is a death sentence unless you get very lucky. Seconds may be a small amount of time for the average human activity and comprehension, but in fast paced FPS you really should be measuring by smaller incriminates of time.