Spare benders was worse. Just adjust how you play instead of crying nerf.
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How does spare benders compare to literally not being able to move for like 5 seconds. I don’t know the name of the grenade because I don’t think hunters get it (I haven’t done the story on my other characters yet) but the one that you throw at the ground and it tracks enemies and freezes them, then after they break out it starts tracking another target and does the same thing, is completely broken. The hunter super also sucks in comparison the the other classes supers. I can’t even get it off to try and shut down the new warlock super because I just get froze mid animation.
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Yes because getting frozen for three seconds compares to using a shotgun and a handcannon which has been in destiny since launch and people love to use, also most people who used mind bender spare were decent players so you were probably just getting outskilled I know kind of and unfathomable thing to happen but yea you prob just were getting shit on this is a real problem terrible players are able to cheese kills with no problem the game is shittier than its ever been and its all thanks to people like you
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Recluse, not forgotten, shoulder charge, oem, wormhusk, that one week were people did nothing but spam arc tracking grenades. This game has been full of shitty things get used to it. I personally like stasis in pvp but it definitely needs tuning for pvp only. The duration is way to long, breaking out dmg should be relegated to the impact dmg and lowered to account for that, supers being frozen by a melee is maybe a bit too much possibly just cause them to slow instead.
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It's not hard to avoid 90% of the ice that gets thrown at you. People juet refuse to alter their playstyle to combat something and beg for nerfs instead, happens every single time something is changed or added to the game.
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The most important thing is to take note of what's happening, for example that warlock has used range melee then shotgun the past 2 games so flank them instead of being head on. Or another example majority of people are throwing grenades first into rooms so don't instant run in or camp in a corner wait for them to waste their ability then make your move. It's mostly learn by doing kinda thing, im not the best at explaining things lmao but i hope you get the idea goodluck :)
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Well i can tell you this. The feedback from the overall community has been very negative on stasis for pvp. I myself had a 4 hour gaming session of pvp on wednesday without stasis and it is broken. None of our old classes can compete with stasis which i think is a brilliant selling point by bungie. Almost all of my matches went to time not score. Everyone just throwing stasis then hiding waiting for stasis ability to comeback then rinse repeat. Melees and nades can freeze you while in super. I ended my session with good stats and won most of the matches but the experience was not fun at all. Im a veteran pvper btw over 136k pvp kills and i have been through every meta possible. Stasis is not a meta. Its a broken joke in pvp that will only get worse as more people unlock it. Stasis has made regular crucible into a mini mayhem mode and its a shame because the weapon sand box in pvp is at its best ever. Hand cannons feel fantastic, they didnt over nerf 600 rpm ARs, i feel i can run any weapon and be successful in pvp but stasis broke all that.
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yea if a game just changed its pvp to be more fast paced and quick and everything revolves around quick action and movements, people shouldnt be judged when they complain when they are suddenly frozen for 3 seconds aver 15 seconds just because someone put a bubble in their way that freezes them , or a grenade, ot a frostbolt, or a super, or a melee, or a ranged melee or a whatever.. give them a break they are allowed to complain.. in 3 seconds you were able to wipe the enemy team.. especially if you can stop any roaming super in their tracks with just a wide AOE grenade