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Destiny 2

Destiny 2 について話し合おう
TheShadow-caliにより編集済み: 7/19/2019 9:44:06 PM
77

Hardcore vs Casual, Is Bungie holding this game back knowing it can have more of a balance?

There are some that think Destiny is being created more for hardcore gamers and there is no changing their mind about. Nothing wrong with that, it's their opinion. Personally, I believe how things have been handled have to do more with trying to get players time spent in certain activities. The reason I say this is because most everything in this Destiny is not really a challenge, it's just extended grind time using bounties/quest and RNG with low drop rates with certain achievements. IMO the game is being held back knowing how easy it is to cater to both Casual/hardcore even though some think it's not. This is just a small list of things that can benefit both groups and I can make a Huge list that it wouldn't be that hard for Bungie to do to have more of a balance between both groups. It's just a matter of how willing Bungie is to put in that effort. [spoiler]Edit: Bungie can start the balance by adding a normal mode to all raids as D2 should have had when it released Crucible needs new maps that are 6v6 maps. 4v4 is 75% of the issue with PvP. Stop with the overdone mindless grind when it comes to quests just to get their quota for a players time spent in this game. Look for a happy medium, they have had 12 years of working on destiny to figure this out. Stop with the Obsession they have with exotic hand cannons because exotics themselves are not even close to being balanced when creating exotics. Update vendors giving them an inventory and not just use them as a bounty placeholder. Bring back factions because it doesn't take any company in this entire world over a year to figure out what to do with something so small. Update Blind Well giving it specific loot Update strikes giving it specific loot. Update EP making it relevant Add optional matchmaking to the Nightfall[/spoiler] Bungie, how about adding things that can benefit both groups like a normal raid mode like D1 had so it give more options for the player base to learn the raids, you can even add a 3rd mode making them more of a challenge for those that say they are a hardcore gamer. You have options and plenty of them, to say the least. Edit: Thank you for those that were respectful and had an open mind about the topic. Actually, a lot of you were, It's nice to see there are people that can look at the overall and have a decent conversation on this forum in spite of who agrees or disagrees 👍 People are allowed to have a different opinion, there is nothing wrong with that, what matters is how one presents themselves that will determine where any conversation will head.

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  • Asylumにより編集済み: 7/18/2019 11:30:32 PM
    6
    Asylum
    Asylum

    Your not worth a response - 古い投稿

    Bungies biggest fail with balancing is 1) no seperation between PvP and PvE, in any aspect. Guns, Gear, perks, supers, nothing is seperate between the 2. The same perk should be seperate in PvP and PvE. But theyre not. Say Rampage (picking at random because its the same with every perk/weapon/gear) is OP in PvE and ok in PvP. If it gets nerfed to balance it in PvE to make it just viable it destroys it in PvP making it unusable and worthless. Thats why its impossible to balance guns/perks/gear and what forces metas. 2) no dedicated servers and no region lock, especially in PvP. It kills this game. Battlefield has done it for years, yet devs like bungie and activision think its an inpossible task because theyre greedy and money hungry. Without those 2 things this game will never be balanced. It will always stay messed up in every area and the devs will never accomplish anything

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