There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing. What do you like? What do you hate? What do you think is good but could be better? What would you change?
The game is 60% sidearm , 40 % primary Although the primary side of it is very diverse, most every player has a sidearm out instead Here's what you do sirs at bungie . "Hand cannons" Get rid of bloom on handcannons nerf in air accuracy with hand canons and the rate of fire on the eyesluna archetype by 1 frame . Also make the fastest firing archetype shoot faster , for example look at the rate of fire on the water star and the last word , their the same , yet the water star shoots slower . "Auto rifles" Buff base stability for the Monte Carlo archetype "Scout rifles" Buff accuracy for Boolean gemini archetype & NL shadow archetype. "Pulse rifles" Do , nothing "Shotguns" Do nothing but buff range and stability on lord of wolves and 4th horseman . "Sniper rifles" Just 1 , no land , fix/apply , the flinch . If 1 sniper has an ability that isn't a part of its exotic description that makes it power over other snipers , that gun is thus far , over-powered . "Fusion rifles" Buff all base charge rate , on all archetypes . "Special ammo" Take 1 bullet or the equivalent after each death. Special ammo should only come twice a match , makes sense as to why heavy only comes once a match.