We all know eventually we'll all be shooting cottonballs and our supers will bubble wrap corners and edges. But in a perfect world:
I switch between Sunsinger and Voidwalker, I'm thinking.
Sunsinger
[spoiler]
Song of flames, blinds enemies in is buff zone. so if finally does SOMETHING for solo players.
Double or triple the force of solar wind. Because really, its more like morning breeze right now.
Brimstone. Explosion leaves a blue pool of fire that causes Massive damage over a short time if you pass through. Because sulfer doesn't just blow up. and an on kill perk on a warlock is harder to pull off.
Sunburst on all ability kills, not just charged melee
Angel of light duration increase.[/spoiler]
Voidwalker
[spoiler]
Axion bolt grenades spawn double the seekers, because they're just too easy to dodge with their speed and audio cue.
Damage increase on Nova bomb and no self splash damage
Life steal on charged hit
Soul Rip gives a more significant boost
Arngry magic tracking more aggressive and pairs better with Lance
Embrace the void also resets timer if damage is done with an ability while energy drain is still active
[/spoiler]
And thats my Ideas.
How would you Titans, Hunters and fellow Warlocks buff yourselves?
Also this is a buff thread. No nerf posts here. All who do will receive a Frowny face!
[spoiler]Except for fusion rifles. Obviously[/spoiler]
-
Sunsinger Undo Viking funeral changes and revert burn effect back to normal and unnerf fire bolts Voidwalker Increased damage to vortex grenade Storm caller Nothing (don't know why people are complaining about thunder strike when blink strike has the same range)
-
Bladedancer: Fix the hit detection on Melee and Arcblade. Gunslinger: a small armor boost in super maybe?
-
pitt1445により編集済み: 4/7/2016 9:20:30 AMNightstalkers- another shot in quiver, or give the option to carry another void grenade Bladedancers- invisibility would last longer. Or blink strike would have a greater range (+5m). Gunslingers- make combustion inherent, add another shot to golden gun and/or extend GG duration.
-
-
I play striker and nightstalker. No buffs needed, maybe a nerf on wombo combo (I use Vanish for agility, would never notice the nerf haha)
-
Voidwalker: add self-res. … And he was broken in two. The ogre backhanded him with one terrible claw, sending him careening over a small chasm and into a now broken column. The 4 ascendant ogres closed in around him, the thousands of lesser hive blotting out the light. And as [i]his[/i] light began to fade away, there was a flash in the void. Out of the purple doom walked a misshapen figure. Dripping in terrible darkness, an unholy fog seething like smoke from his very aura. Great and powerful was this guardian. Nothing like the glory of a sunsinger. This was a twisted thing, hungering for vengeance. A void walker. Reborn in the darkness. Woe. [spoiler]happy forever :)[/spoiler]
-
I would like to see ALL sub classes gain more perk options. I'd like to see every sub class have more viable builds. I feel that could make a difference in the whole nerf nerf nerf aspect
-
As soon as I saw buff and sunsinger in the same post I laughed and made this post.
-
-
Voidwalker's animation needs to be shorter. Given that, unlike other supers, you have to be exposed to the enemy while initiating, it's way too easy to die mid-animation.
-
Bladedancer-- Increase Arcbolt grenade damage (applies to Stormcaller) Increase Flux grenade damage and tracking Fix all melee hit detection issues Blink activation time decreased by .08 seconds (does not apply while using a shotgun) Arc Blade damage increase by 3.5x Arc Blade tracking against aerial enemies increased to compensate for Sunbreaker and Stormcaller capability OR Arc Blade RT attacks (Razor's Edge, Showstopper) can now be activated midair. Fix Blink Strike's Backstab to only trigger from the back 180° of the target, and fixed to actually hit instead of missing three times. Increase general movement speed by 30% or around that percentage QuickDraw now does not apply to shotguns. Razor's Edge takes slightly longer to activate, but has increased range and travels slightly faster. Showstopper has increased range and FAR more damage against AI enemies. Buff other classes too!
-
Sunbreaker we all love them and hate the here is how I would buff it 1) give them better grenades 2) suncharge should use less super because all of us Titans who still use it after the nerf can agree 3) armor should increase but you can still get sniped and GG shot we are Titans we should have the most amor 4) give us the Dot sec we lost in are mele back I don't understand how that was a problem 5) flame seeker perk should get a buff I mean the tracking doesn't even exist anymore and give the 1 plus agility 1 plus recovery back Titans are slow as it it 6) cauterize cool down should be either 2 sec 1 sec or 1.50 sec to level the playing Field a little more 7) the hammer travel speed needs to be fast because bungo said we want to give players a chance to shut sunbreakers down I think they gave them a huge one 8) and last but not least the hammer blast radius increase either 5% or 10% rant done
-