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publicado originalmente en: DEV INSIGHTS: SEASON 23 WEAPON TUNING PREVIEW
10/26/2023 12:42:57 PM
2
Kinetic Tremors: We wanted to make the activation requirements more consistent across archetypes, so we changed the number of hits needed to trigger it on some weapons.   Pulse Rifles: Common reduced from 12 to 11. Enhanced increased from 9 to 10.  If my pulse shoots 3 shots per pull.... To reach 10 hits i need 4 shots.... for enchanced Also without enhanced i need 11 shots... Bruh thats 4 shots.... Why the... bruh.. serious?
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