Kinetic Tremors: We wanted to make the activation requirements more consistent across archetypes, so we changed the number of hits needed to trigger it on some weapons.
Pulse Rifles: Common reduced from 12 to 11. Enhanced increased from 9 to 10.
If my pulse shoots 3 shots per pull....
To reach 10 hits i need 4 shots.... for enchanced
Also without enhanced i need 11 shots...
Bruh thats 4 shots....
Why the... bruh.. serious?
English
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I guess its for 2 burst pulse rifle
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Yeah thats a BS change. Absolutely hate it