It's jug, shoulder charge, titan melee, speed boosts, melee reg, slide shoot shoulder charge mechanic manipulation, invincibility during rubber band melee, knockout and slide distances that are busted and unfair. I feel like wards could use a bit of adjusting but I have no problem dying to good prediction, I do have a problem dying to mechanic manipulation, poor physics and things that we already know from d1 are fully overpowered, ergo jug, mega sliding....
English
-
You mention shoulder charge. You're the first person to complain about it after it got nerfed congrats.
-
Since years we have once in a time a more or less even playing field. Hunters for once in a while not the overwhelming dominating subclass but just as op or average as the rest. But of course Bungie will listen to the cry nerf people taking the rest of Titan identity away. Melee not OHK though other classes still can OHK. Shoulder charge for fast escape nerfed. Barricades squishy like sandwich paper. Anyway. Bungie will do what they want either way.