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Destiny 2

Discusión sobre Destiny 2
Editado por Ferus Lux: 9/27/2021 8:50:49 PM
11

Nerf List for Trials.

[b]Chaperone:[/b] Too much aim assist, fire rate too high for what it does. What sucks is I dont want it nerfed for PvE. Maybe just reduce the Aim Assist and Aim Down Sight Speed. [b]Lawrence The Driver:[/b] The pull from the Vortex has too much range. I shouldnt be punished because my team mate paid for a trip through the Void with their brain unless I'm very close inquiring about Lawrence's wonderful service too. [b]Dunemarchers:[/b] Too much range. BS free kills. Won a fight below the platform on Wormhaven, I hear my teammate in a fist fight against a Titan, and from 15 feet away I run to jump up and finish him and instead become a free kill. Sort this nonsense out pls. [b]Arc Souls:[/b] Pains me to say it. A whole team with Arc Souls is a TON of fire power to fight through but then again, they might just feel strong because of the point capture thing and being forced to engage when it matters most. Notably, I never struggle in a 1v1 against Arc Souls. [b]Shatterdive Combo:[/b] Nothing Left To Say. Feel free to add onto the list.

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