9/15/2021 4:36:55 PM
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-- GDPR: removed by user request --
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1 RespuestaI been using font of might elemental well build, seems ok, but there is a timer on the damage boost. Whereas high energy fire will wait for you. I mostly just use shield break charge, taking charge, and high energy fire. Killing stuff faster is the best way to survive in my book, and it’s an easy build that always works well. And it’s great for bosses. I’m mainly speaking for GMs, in regular activities it doesn’t matter much I find. Protective light can be great, but only if you are very close to death, in which case you are likely hiding anyways.
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1 RespuestaI dont use weapon mods since they arent ever needed.. Only a scavenger at mod is sometimes needed. Using gun mods spoils you and makes you a worse shot.
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1 RespuestaMy advice is to first establish what kind of content you need to mod for. If you are doing GM nightfalls, you had better mod for some incoming damage mitigation and or health buffs. If you mod for damage output but can’t take a hit without dying (glass cannon), the modding does you no good. You are doing no damage lying on your back. After damage mitigation, I go for ability uptime, wether that be rifts, grenades or supers. Team composition is important too. You want to mod for whatever role you will be fulfilling in the team dynamic. If you are just running strikes or gambit you can mod for whatever you want to have fun.
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1 Respuestai agree very limiting and no mod should cost more than 4 energy
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1 RespuestaI don't mind modding BUT holding down the apply button for 3 seconds is almost as dumb as paying 500 glimmer to apply a mod. Also bungo, modding screen similar to the transmog screen please? :))))
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1 RespuestaSo you want a change because you have prioriyies you cant go over, but at the same time want to use ogher mods? Th8s is a personal dilemma,not a game issue.
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1 RespuestaHere’s how I do it: save the +10 mods for last. They aren’t necessary if you have a good enough roll.
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18 RespuestasOther than the column 4-5 mods from the artifact, there aren't many expensive class item mods so that's a good place for expensive Charged With Light/Elemental Well/Warmind Cell mods, along with your chest piece when using Resistance mods. It's also worthwhile to Masterwork a class item for one of each Energy type to equip a different one depending on what mods you want to use.
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1 RespuestaI'd probably think in reverse, do Combat Style first if that's the type of things you want to try
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1 RespuestaRaid and prophecy dungeon will net you some high stat armour, and if your lucky master hunts on Europa do as well.
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2 RespuestasMasterwork your armor and personally i would prioritize stat boost before making a build for weapons etc If you have a stat that needs 5 more to reach next tier and you want it upgraded focus into a minor stat boost which is 5 points and takes about 1-2 space depending on what stat Sit in the menu b play around you may find something that works
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15 RespuestasGood rolled armour can often negate the use of stat mods, get on that grind son
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Yeah, totally weird you have to make choices and can’t just put whatever you want wherever you want.