Vex Mythoclast needs a special version of rampage added with its catalyst. In D1 it has crowd control, so adding back into D2 in a special way could be effective. Maybe the degree of overcharge determines the bonus damage granted. Activating temporal limiter at max charge could give it an insane damage buff.
Tarrbah is a great gun, and buffing it to much could break the meta, but it still underpreforms in a lot of situations it shouldn't. Honestly, its catalyst could allow for faster ravenous charge rate + allow for the charge to be kept when switching weapons as long as its within 5 seconds of swapping.
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Following Buffed today Nerfed tomorrow
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A very easy and effective buff for tarrbah is allow us to stow the weapon PARTIALLY charged. If it is partially charged, you keep your progression on the charge when you swap. If it's charged and you swap, then you lose the charge. This makes it so that it is impossible to just whip out a 2x smg on command since you can't swap and you can't start the perk in the middle of a gunfight anyway (since it will kill you for reloading lol while under fire lol). This keeps it balanced and allows us to actually make use of the perk.
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Vex: change archetype to 600rpm or straight hard buff the rpm archetype its currently in. I would give it crowd control/ Rampage again and my god that catalyst is straight up garbage. The catalyst should apply burns when the charge is maxed out so it takes one less bullet to the head to get a kill. The vex is a very short range auto rifle so it needs to be this lethal at close range to compete. Using the linear fusion mode should grant firefly and hidden hand (improved aim assist) on top of that so players have an actual reason to want to use the linear fusion mode. Terrabah only needs a simple buff to be honest, just give it the recluse perk and make it so the dealing damage perk charges the weapon which increases stability, aim assist and handling. If thats too much then just make it so switching to another weapon doesn’t instantly remove the perk. These exotics are extremely underperforming and they are raid exotics for crying out loud. Raid exotics should easily be the strongest exotics in the game! Not by stats but by perks.
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Can we get the original sound back? Also, with catalyst on controller it’s pretty stable, but I would like Crowd Control.
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Terrabah op in crucible
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2 RespuestasTarrabah is already insane in the Crucible. I don’t think it really needs a buff.
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Vex just needs a healthy stability and range buff to be viable. 90% of the time you use tarrabah, its basically just a well rolled smg and I'd argue that the ikelos smg is better since it has better stats and makes warmind cells. Its biggest flaws is how long it takes to get its perk and the fact that it requires you to main it and play very aggressively. My thoughts are reduce charge to get ravenous beast, so you gain the perk quicker and add a 10% damage reduction while using it.
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The vex one would be fun. Tarrabah is in a funny spot cause it’s damage isn’t enough to feel useful on targets you’d want it for but is complete overkill on trash mobs so idk what you’d do but the ability to swap guns would be so nice even if there’s limitations on the swap
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Let’s just drop the holding charge idea, cause they seem like they don’t want it to happen.
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For the tarrabah one, i have abother idea. How about we make it going down slowly, instead of going away completely?
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Ravenous beast is fine where it’s at only thing I could see being buffed is switching and not losing ravenous beast progress
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Ricochet Rounds. Shoot wall, hurt yourself, and proc Ravenous Beast.
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Give vec a damage buff based on stacks, or on the number of kills from the linear fusion mode