Every super’s like that, but sure, just continue your nonsense crusade against Hunters lol. Even though Golden Gun has 0% damage resistance
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Super resistance is normal. Rockets not one shoting supers is a bit weird XD. And golden gun is fine without dmg resistance it males it requiere skill because its a glass canon that can OHK at any range while being hitscan.
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It cant 1 hit at any range. It's the only super with no armor, no speed increase, the shortest timer, and damage falloff
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Editado por Meow Fairy: 2/23/2021 12:22:15 PMYou talk about six shooter. The dmg faloff basically never happens besides on 1 or 2 lanes. It dont need a longer duration it would be a pure nightmare as there is no counter to a good gunslinger. And it do not need resistance at all you need to be able to one shot him
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I don’t think a rocket can one shot most roaming supers
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Exactly what i said. You deal almost the same damage as a direct impact with a glauncher on a super than a rocket. Granting you direct hit the super wich will never happen. And you have only 1 ammo so...meh they should OHK supers at least on direct hits considering how hard it is to dorect hit a super
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A rocket should be able to kill a super. Like c'mon. I can understand some resistance, but Revenant has some bonkers numbers.
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My point is that it doesn’t have more resistance than literally all the other roaming supers, GG being an outlier. Have you even seen a behemoth?
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Yes I use it daily and that super is stupid indeed. But with Revenant the numbers I meant are the shatterdive resists, I saw an opposing hunter dive into my Glacier nade and take like 10 damage and then prompted to Felwinter me while I was flabbergasted.
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Not chaos reach. Not nova bomb. Not Nova warp.
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Nova bomb is really hard to kill and does have a shield. Nova warp doesn’t require a shield because you can teleport all the time. Chaos reach should have a shield yes.
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Nova warps “teleporting” is dog, because as soon as you charge (I.e. are able to do damage) you completely stop moving. It’s useless, especially on low roof maps because you can’t carry momentum in the air. It needs a massive overshield buff.
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Stasis makes all non stasis roaming supers useless. Maybe on Stormtrance you have a chance because they are hard to follow. This slowing and freezing is the worst thing that ever happened to crucible. And I always thought it would forever be the double sticky nades of a warlock in D1. They were terrible too.
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Yeah, and with nova warp so do primary weapons. Stasis needs to be removed.
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Golden gun is the only super that doesnt have damage resistance, the hunter stasis super is way to powerful compared to thw other 2 classes, as for the damage resistance yes... It has way to much for a single cast super as does nova bomb.
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No. In my opinion hunter super is the worst. I only kill the players that I hit directly. Others just walk around that tornado. Titan stasis supers barely get frozen. They escape all freezes in 0.5 seconds and continue destroying everything. But most kills I always get using Warlock stasis. Also a lot of times I get killed in Hunter stasis animation so I must be the only one that is not immortal when casting it.
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The tornado is still the premiere ground control in the game and while you won't get kills the tornado is indirectly winning you games through forcing bad positioning.
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Other supers also have premiere functions. With a titan bubble you can also control. With the tornado you don’t control the tornado. It slowly follows the closest opponent. I understand you can’t stop it after it is casted but it is so easy to outrun it.
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A bubble does not control as well as the tornado at all. With the tornado fire and forget you can easily not even think how badly you are screwing up the opposing movement and you can even go into the tornado to clean up retreating opponents. While a bubble can take and hold a point for a long time the enemy can just not interact with it and take the other lanes much easier. And Revenant has a neutral game that is overpowering compared to the light based control classes.
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That is true. In my opinion all stasis abilities and grenades are overpowered compared to the other classes. Stasis ruined skilled crucible. I want it to go back to more gun fights again instead of taking away someones ability to move and get an easy kill.
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Golden gun doesn't need damage resistance. Its a one shot, hit scan, infinite range super. If it had damage resistance, it would literally be the best super by a mile.
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It's doesn't one shot at any range. Bottom tree has 3 shots that have more range and need headshots to kill supers. Top tree has 6 shots that no matter what you need to use 2 to kill a super, and 3 if they're farther away. There should be SOME damage resist on Golden Gun, seeing as you can pop it just to be instant killed by someone getting a lucky grenade placement.