I dont know why no one has mentioned this yet and why no one is talking about this .So my idea of a pve endgame replayable activity will be called [b]Assault[/b] ( feel free to suggest better name cuz i dont think this one is good enough ) .
This activity will be another one of the core replayable activities like crucible and strikes .
[b]These are just playlist of boss battles of 4-8 minutes long with light mechanics ( and preferebly no ads to fight but just the boss with different kinds of attacks you need to dodge and work around with) . Also it might be best way to bring back the strike and raid bosses and bosses from secret or exotic missions that are getting vaulted. [/b]
It will be very similar to how trials work in final fantasy xiv .
it will be matchmade just like strikes and obviously it wont replace strikes but just be another playlist of just boss battles with their own lootpool and vendor .
Also they can include bosses from campaign missions because i dont think anyone likes to run story missions as they do with strikes and if they do plan to include campaign boss fights then i dont think we need story missions playlist .
Would love to hear thoughts on this from other fellow guardians and hopefully bungie .
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#destiny2
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5 RespuestasIf it is endgame then it does not have matchmaking. Period.
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2 RespuestasSounds like a different kind of strike and no way is it comparable to end game activities. Matchmaking? Lol
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3 Respuestas[quote]I dont know why no one has mentioned this yet and why no one is talking about this .So my idea of a pve endgame replayable activity will be called [b]Assault[/b] ( feel free to suggest better name cuz i dont think this one is good enough ) . [b]These are just playlist of boss battles of 4-8 minutes long with light mechanics . Also it might be best way to bring back the strike and raid bosses and bosses from secret or exotic missions that are getting vaulted. [/b] It will be very similar to how trials work in final fantasy xiv . it will be matchmade just like strikes and obviously it wont replace strikes but just be another playlist of just boss battles with their own lootpool and vendor . Also they can include bosses from campaign missions because i dont think anyone likes to run story missions as they do with strikes and if they do plan to include campaign boss fights then i dont think we need story missions playlist . Would love to hear thoughts on this from other fellow guardians and hopefully bungie .[/quote] I feel like any true "end game" should not have matchmaking. Anything that can be done (by design) with little to no coordination and communication should not be considered "end game".