Totally agree .
Yes I am crap at crucible.
(I am also possibly the oldest destiny 2 non casual player there is so I don't have the reaction times I had 40 or 50 years ago.)
I never used to play crucible.
With an average kd of 0.2 and frequent 'potato' or 'git gud' messages it was not fun.
Then came SBMM .
I improved.
The crucible was somewhere I could train and get better.
I earnt redrix,recluse and a couple of other weapons that previously had been unobtainable for me.
My kd went to 1, 1.2 ,2,2.5 and then rightfully as I had improved was pitched against slightly less potato players and went down to about 1 again.
It was challenging and fun.
Now if i enter crucible I'm lucky to hit another player.
It's rubbish that caters for top tier players again.
I understand the need for connections (queuing etc)
But couldn't we have one SBMM option.
Don't try to convince me we have because I've played every option. Nearly all stacked teams and can barely get a shot off.
If bungie can cater for sweats why not us low level players.??
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I agree.
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I assure you CBMM will be better for you in the long run, don't take a week's experience and say the system is broken
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[quote]... Don't try to convince me we have because I've tried every option. Nearly all stacked teams...[/quote] Freelance Survival, the [b][i]ranked[/i][/b] gamemode with SBMM and solo only queues exists in the corner just off to the side a bit from the standard Survival playlist. There will also be Iron Banner, which has had SBMM for years now. And whenever Trials comes back, there will be a [b][i]form[/i][/b] of SBMM in the card-based system they have. On these last two, I may be wrong, but both Rumble and Elimination have SBMM last time I was told, although I do admit, the last match I played on the former would tell me otherwise.
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Id say the issue with that is that its restricted to the gamemode. Just toss a sbmm control or tdm. Though realistically bungie is always hot or cold. There is no reason why they couldnt have loosened up the parameters around sbmm to cast a wider net.
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I wouldn't mind that too much, although I'd personally lean more towards having matchmaking preferences(for non-ranked gamemodes only) than making even more playlists. That would just further split the playerbase, and I'd rather avoid that. The devs themselves already made a decision like that years ago when they made even standard gamemodes like Clash and Control rotate on a weekly basis in the same spots, and got rid of the old "Classic" playlists like Classic Free For All. We used to have access to nearly all gamemodes at all times aside from a few niche weekly modes like Mayhem, Zone Control, Inferno, etc. But perhaps due to the decline in the population, they had to lower the potential options available.
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As a mid level crucible player I have to say getting curb stomped is no fun. My one and only trials game in destiny 1 was ugly and I never played again. I end up doing the minimum number of games necessary to finish some bounties but if it isn’t fun I am not going to continue to try. And yes I am an older player. I have grandchildren that play.
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And after my experience yesterday I won’t be playing again. I am not sure how I am supposed to get better if I am killed immediately on respawn. I tend to think I am mid level with k/d of around 1.7. I guess I’ll stick to elimination for my weekly pinnacle.
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I'm 43 years old. When I first started playing Destiny, I was terrible at pvp. I decided that I was going to improve, no matter what. I watched YouTube videos. I started watching Pvp Streamers on Twitch. That's when I started to really improve. Learning spawns, angles, and just a better overall game sense. One of the biggest things in my improvement was the simple fact that when I was weakened by an opposing player, I would run away. Many players do not care about their survivability. Players stay in the fight for too long at times, or battle multiple enemies. I became a top 50 DTR crucible player on PS4. I improved my KD to a 1.99. I accomplished my goal of not only becoming a better pvp player, but becoming one of the best on PS4. Now on PC, I'm still a solid player. I love pvp. If I can do it, anyone can.
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Personally I feel like too many think CBMM is just catering to top tier players when that's not the case. I'm not a top tier player, go look at my stats if you need to, but SBMM was a nightmare between lag, stacks and constant unbroken/flawless lobbies compared to classic mix before now and even regular control with CBMM now. This impacts everyone in between as well, like myself. If SBMM comes back, I'll go back to classic mix and I'm sure plenty of others who aren't the top 1% will too. Classic mix will be a laggy mess despite being CBMM but it'll be less laggy than SBMM and once again, overall a better experience. I'm willing to play some really annoying games if it means not every game is the same. However, I understand how you feel. I do not know how to make the experience good for everyone or at least more than it is now or was before. Lean too much in one direction or the other and you're catering too much to one side of the spectrum or the other and that can throw out the entire experience for everyone. SBMM: lag, longer queues, pretty terrible lobby balancing, high tier players (my experience), stacks. CBMM: less lag (mostly), much shorter queues (in my experience anyway) and whatever lobby balancing there is, feels much better than SBMM balancing (my experience), rough games every now and again (my experience), stacks. For me personally CBMM blows SBMM out of the water even just comparing things like lobby balancing. I don't like feeling like every QP game is the equivalent to comp at 4k+ and the game is telling me to carry my team to victory or be dragged down with them. It sucks the fun out. However, I imagine it feels roughly same for you right now... sweaty matches where you feel like you just don't stand a fair chance and all you want to do is have some fun.
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This. Totally agree.
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You can always go to Comp, Rumble or Elim for SBMM
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Rumble is sbmm
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Is not sbmm rumble is cbmm
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Hope I'm still playing when I'm your age. Can definitely feel the reaction time getting slower and I'm only 40. One thing I can say to people who want to give up is that playing more matches will give you a better feel of what its really like. Most people (who play solo at least) are not going to just be fed matches where they constantly win even if they are top tier players. CBBM is not the bad guy that everyone thinks it is. It still has rules they just aren't so egregiously enforced as under SBMM. I've played quite a few matches so far and a lot of the stuff that was there with SBMM is still there its just waaaaaaay less forceful. I really think people should just play it more and not less and focus on not dying instead of getting kills and doing bounties. Everyone has to start somewhere and with the way game works it will eventually balance out in some kind of way to where the people who don't give up will see themselves adapt and overcome. Sometimes it seems like people don't realize just how much adapting the community does to things as a whole. A lot of things that people have complained about when the decision is first made totally disappear as complaints over time and everyone forgets it ever worked differently. I just really wish people wouldn't give up. Some of us who believe in CBMM do so because we truly think it will be better overall for more people.
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You don't want them to give up, so they keep coming back to get farmed. Just admit it. The last time CBMM was in place, numbers fell like a stone. They will again. Have your fun now, because its not going to be long before all that is left again is carbon copies of yourself.
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Editado por A_mo: 6/15/2020 7:10:36 PMI'm not even that good. I just really truly like shot registration and smooth character movement. SBMM means a lot more than just playing people of supposedly similar skill. For me it sucked because I felt locked into a certain role by something that I couldn't tell what it was but it seemed like it had something to do with the fact that I have relatively low lifetime stats. It really was horrible, I'm not lying. The thing is that there are a lot of people who were somehow locked in the middle tier, getting crushed by top tier players but the thing was top tier players would almost always get all the shot registration. Imo middle tier players are getting their chance to shine that was taken away from them by the game trying so hard to protect the extremes of the "skill" distribution.
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Elim and survival are sbmm