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Destiny 2

Discusión sobre Destiny 2
6/3/2020 3:05:29 AM
36

Shotguns, fusions and Titans need a huge nurf

Ill be the first to say, this game has been trash ever sense season 4. Season 1-3 where fine and just needed minor tuning. Ever sense season 4 it has been nothing but god awful PvP and lackluster pve. So why the title? If you look back to season 1-3, there were complaints about PvP. HOWEVER they were specific weapon complaints. (Midas, urials, last hope, graviton, etc). Never a full archtype complaint. But after season 4 when shotguns came into the primary and secondary slots, it's all there is. Back season 1-3 we could always look forward to a full meta shift and change. Season 1 was scouts and subs, season 2 was autos/autos and sidarms, season 3 was pulse and autos. There was never 1 dominant weapon class. However sense of season 4, no matter what, shotguns have been the go to weapon for any map. This also includes maps like eternity, bannerfall, citadel, distant shore, endless vale, equinox, the fortress, and many more. These maps where not mad as a shot gun map(s). However the game has been twisted to a point that if your not running a shotgun, you lose. (all this also combines with fusion rifles). For 2 years now shotguns and fusions have been used over and over with no sign of them being touch. Even in this last patch it didn't do anything. Shotguns and fusions are still to prevalent and to depended on. I feel they need to be either moved back to heavy or changed in such a way to make them no longer a 1 shot kill unless within 2-3 meters max, and have a 0 damage delt after 5 meters. Realistically, this would push more dedicated players to stay and play to get better than to have them getting shot because someone shots one time. This would also tune down the massive problem when it comes to pros using it sense it is basically a handicap of not using it. (Or in most cases playing against it). With Titans, their ease of use and 4 one shot should charges with their infinite melee spam and unbreakable defense is honestly to much. No class should be able to get around the map AND deal more than 50% damage to everyone WITH gaining super all from 1 melee (non melee charge). ontoP of that supers should not be able to spam one hit over and over. This pushes a very toxic and unbalanced nature and atmosphere. Shoulder charges should either be a non 1 hit, no lunge unless locked on, used up when you charge (hitting somthing or nothing), or entirly reworked. While the supers need to be tuned so you can't just throw a shield and get 6+ kills because the shield tracks. Or be able to spam melee. Have a cool down after blocking, etc etc. Basically the Titan is so easy to use, it makes running any other class in PvP pretty much useless. You might not agree with me, but I still stand by my words. Season 1-3 PvP was the best hands down because it took skill.

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