Here are the population numbers from Destiny Trials Report:
Week 1 - 380k players.
Week 2 - 340k players (-10% from launch).
Week 3 - 300k players (-20% from launch).
Week 4 - 278k players (-27% from launch).
Week 5 - 235k players (-38% from launch).
Out for a month and has lost almost 40% of its player population. The problems have been heavily discussed on the forums, but it’s clear that it’s not the success it needed to be. Bungie should have all the feedback they need about the problems, and hopefully this weeks TWAB will have a couple proposed changes maybe with timeline.
I think the changes need to happen sooner or later because D2 has shown us some fans will write off the game and not return because of a bad launch so the longer it takes the more players will not return after changes.
EDIT: 4/16 TWAB announced no changes. It did set the expectation that although they are working on improvements they can be as far away as next season or beyond. It’s good they addressed it in a way, but the longer they wait to do something the more players stop playing the mode for good.
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1 RespuestaMy kids who didn’t get to play the 1st 2 versions talked me into playing the 1st couple is of weeks. After the no rewards glitch the week before last, I told them to forget it. I got the Shotgun and Auto and it’s not worth playing the card reseting cheaters on PC especially for no loot. Anyone who plays it is just delaying potential improvements from being implemented.