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publicado originalmente en: Erentil FR4 Needs huge range nerf ...
Editado por TheArtist: 12/17/2019 6:12:51 PM
52
No it isn't broken. But you ARE asking Bungie to break it. A better use of your time and energy would be learning how to counter it.
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  • Will you acknowledge that other parts of erintil are broken. Backup plan needs to be removed. Defeats the risk of running high impact fusion. If not rework the perk bigtime (knowing bungie the latter won't happen) Hitscan needs to be removed. It was forgotten about when they moved to the special slot.

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  • No I won’t acknowledge. The weapon is [i]easy[/i] to counter if you respect its strengths and alter your play to exploit its weaknesses. All I’m hearing is a lot of whiny players who are struggling because they don’t respect the weapon, and stubbornly try to beat down its strengths. So they keep wading into fights they aren’t supposed to win, then get mad when the lose, as predicted. Back up plan trades close-quarter effectiveness at the cost of range and consistency. Some one who kills you with it has had time to SWAP WEAPONS...then charge it up, and fire. Before you were aware of his presence or before you could kill him. You died because you either got outplayed or fell asleep.

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  • [quote]No I won’t acknowledge. The weapon is [i]easy[/i] to counter if you respect its strengths and alter your play to exploit its weaknesses. All I’m hearing is a lot of whiny players who are struggling because they don’t respect the weapon, and stubbornly try to beat down its strengths. So they keep wading into fights they aren’t supposed to win, then get mad when the lose, as predicted. Back up plan trades close-quarter effectiveness at the cost of range and consistency. Some one who kills you with it has had time to SWAP WEAPONS...then charge it up, and fire. Before you were aware of his presence or before you could kill him. You died because you either got outplayed or fell asleep.[/quote] You have time to fire off 2 bolts when backup plan is active. Charging it up dose not take that long. Most weapons do not kill that fast. In terms of "sacrificing range" it's not that much. I have a erintil with 1000 plus kills, back up plan and the range is really good. Plus if you don't kill with the first bolt then the second one can easily finish off the target. Back up plan dosen't "respect the weapon". High impact fusion rifles are suppose to deal good damage at the cost of a high charge time. Lower impact fusions are the opposite and take a lot more skill to use in order to get the one hit kill. Backup plan gives the benefit of high impact fusions and low impact fusions without any of the drawbacks. Also it does not require that much setup. You can ads for better accuracy and quickly charge at the same time. The kill range is still plenty. Fusion rifles do not require as much skill as a sniper rifle and you still get good range needed on crucible maps.

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  • Editado por TheArtist: 12/18/2019 3:10:05 PM
    Those two bolts don’t mean anything if they don’t hit their target. Backup plan makes the weapon unpredictable and less accurate. Which is why I shard every weapon that drops with it. Stop trying to be right and start listening. I’m HANDING you a map to make the weapon a non-issue for you... but you’d rather whine about how broken it is(n’t). Oh and this why you struggle. Fusion rifles aren’t snipers. They take DIFFERENT skills you use well. Namely the ability to track a moving target as you manage the charge up time. Which is why you have good snipers who can’t hit anything with a fusion rifle..and people like me who are mediocre snipers but are deadly with fusion rifles. As long as you don’t RESPECT the weapon and what it takes to play it well you will struggle because you will underestimate the person using it.

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  • [quote]Those two bolts don’t mean anything if they don’t hit their target.[/quote] It's not that hard to hit bolts with a fusion rifle. They are hitscan and have crazy bolt magnetism. If you don't kill with the first bolt you likely have the target at critical health and you can quickly use the second bolt to clean them up. [quote]Backup plan makes the weapon unpredictable and less accurate. Which is why I shard every weapon that drops with it.[/quote] They're are alot of good perks for fusion rifles under pressure, rangefinder and high impact reserves are good perks to have on a fusion rifle. Backup Plan is a good option. I don't know what you mean by "making it less predictable and less accurate". Could have to do with the overall roll being not as good, maybe a bad sight? You want to run a longer range scope with fusion rifles. The perk states that it increases handling speed speed so the weapon should be more responsive. [quote]Stop trying to be right and start listening.[/quote] No. I'll continue with I’m HANDING you a map to make the weapon a non-issue for you... but you’d rather whine about how broken it is(n’t). Backup plan will always be a issue. It was a exotic perk in destiny 1 on a precision frame fusion rifle, in d1 were guns were stronger. Now they are putting it in a game were guns are weaker overall. They put in on a high impact fusion rifle that can 4 bolt gaurdians, they buffed the perk overall compared to d1. People are using backup plan to fusion rifles like shotguns with extra range. [quote]Oh and this why you struggle. Fusion rifles aren’t snipers. They take DIFFERENT skills you use well. Namely the ability to track a moving target as you manage the charge up time. [/quote] I never side I struggled, perhaps you should stop assuming. I know how to use fusion rifles. With backup plan you don't really need to be concerned with charge up time and a moving target. [url=https://youtu.be/t9w8BzSes4A]Charge time is obvious but the target has no time to react to backup plan.[/url] I know how to counter regular fusion rifle users, you use the charge time against them. With backup plan you really can't do that. The fist clip in the link shows what's it's like to go up against backup plan. [quote]Which is why you have good snipers who can’t hit anything with a fusion rifle..and people like me who are mediocre snipers but are deadly with fusion rifles.[/quote] Good for you. I would reccomend getting into sniping. Takes practice but its a lot of fun. I can PM you some guides on sniping. [quote]As long as you don’t RESPECT the weapon and what it takes to play it well you will struggle because you will underestimate the person using it.[/quote] That's a fair statement for alot of weapons. Redrix Broadsword is a harder weapon to use but if you use the two tap it's a force to be reckoned with. Fusion Rifles can be a fun weapon to use and master. Personally I got bored of them and wanted to try out sidearms. I just think the current state of backup plan is just to much. Heres what I should think be done with backup plan. [spoiler]Rework the perk. When enemies are in close proximity, switch to your fusion rifle for a extra damage bolt. The bolt can only be hip fired, no time for ads. Quicker swap speed to compensate. This would fulfill the fantasy of the perk. "Oh crap I'm being rushed and I need to quickly switch to this wepaon as a last hope"[/spoiler]

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  • Smh. Clueless.

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  • Lol

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  • Mockery is the preferred weapon of the fool.

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  • [quote]It's not that hard to hit bolts with a fusion rifle.[/quote] LOL. Yeah, right. If it were that easy, I would be using a FR a lot more. Lag makes aiming these things tough at times, especially on a console. Granted it's easier against Warlocks and Titans, but not Hunters.

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  • [quote]A better use of your time and energy would be learning how to counter it.[/quote] That's just crazy talk. That would require effort, planning, and thinking. That just don't go around here.

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  • Editado por jyoung314: 12/18/2019 4:25:05 AM
    This like saying, even though there's literally hundreds of posts saying it is, pre nerf nova warp isn't broken. Or pre nerf Prometheus lens, Lord of wolves ect. isn't broken. "You just need to aDjUsT your playstyle to counter it." Very closed minded, brain dead statement to make or agree with.

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  • Appeal to the masses fallacy. Just because lots of people claim something, doesn't mean its true.

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  • [quote]This like saying, even though there's literally hundreds of posts saying it is, pre nerf nova warp isn't broken. Or pre nerf Prometheus lens, Lord of wolves ect. isn't broken. "You just need to aDjUsT your playstyle to counter it." Very closed minded, brain dead statement to make or agree with.[/quote] LOL. First of all, the bar is extremely low as to what PvP snowflakes consider "broken". Most of the time, it's just whatever happens to kill you twice in one match. Or, you will get schooled by another player and blame the gear instead of accepting you got out played. You just don't seem to get fusion rifles if you can't counter them, which is a YOU problem. This isn't Nova Warp and Prometheus Lens. Look at the stats, for crying out loud. Fusion rifles don't even make the top 10 most used guns in PvP. That's broken? Gimme a break.

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  • LOL imagine a guy that has way more hours played in the crucible, barely has a 1.0 kd, and has never been legend in competitive calling you a snowflake.

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  • [quote]LOL imagine a guy that has way more hours played in the crucible, barely has a 1.0 kd, and has never been legend in competitive calling you a snowflake.[/quote] You just might be a PvP snowflake if.... 1. You need constant gear nerfs to make things easier for you. 2. You can't ever handle any changes to the sandbox 3. You can't accept that your hand cannon/shotgun load out won't work in every situation 4. You insist on turning a loot based shooter into something it's not, a level playing field 5. You constantly get mad that others are using the same load out you are 6. You always blame the gear when you get out played Since none of these traits apply to me, I am pretty confident that I don't fall into the snowflake category. Cheers.

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  • I can imagine it easily. Truth is that some of the best players in any sport usually make the worst COACHES. Its because they are so naturally gifted, physically, that they rarely need to give thought to HOW they do something.....or how to communicate it to someone else. The best coaches are usually the mid-level players. They had enough talent to get them to the show...but they had to really learn the intricacies and strategies of the game in order to get the most out of the ability they had. ...and having to put that much thought and work in to HOW they played, puts them in the position to teach it to others. I'm a 50 year old man. In a contest of reaction speed with someone's angry 15 year old who plays games for 8 hours a day because he doesn't do his schoolwork? I lose. But I'm able to compete because I'm SMARTER than that 15 year old....I'm craftier...and I PAY ATTENTION. I have a lifetime of experience playing competitive games to draw on, and I analyze and adapt to situations quickly. So that guy with the Erentil may catch me by suprise that first time....but once I know that weapon is on the field....he's done. He's going to find me a very hard target after that.

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  • Editado por blade329: 12/18/2019 6:58:05 PM
    [quote]I can imagine it easily. Truth is that some of the best players in any sport usually make the worst COACHES. Its because they are so naturally gifted, physically, that they rarely need to give thought to HOW they do something.....or how to communicate it to someone else. The best coaches are usually the mid-level players. They had enough talent to get them to the show...but they had to really learn the intricacies and strategies of the game in order to get the most out of the ability they had. ...and having to put that much thought and work in to HOW they played, puts them in the position to teach it to others. I'm a 50 year old man. In a contest of reaction speed with someone's angry 15 year old who plays games for 8 hours a day because he doesn't do his schoolwork? I lose. But I'm able to compete because I'm SMARTER than that 15 year old....I'm craftier...and I PAY ATTENTION. I have a lifetime of experience playing competitive games to draw on, and I analyze and adapt to situations quickly. So that guy with the Erentil may catch me by suprise that first time....but once I know that weapon is on the field....he's done. He's going to find me a very hard target after that.[/quote] Man, that was so well put. Especially about the coaching. I've had that told to me. I'm an excellent programmer, on the IBM i. That has made me not the best teacher though, since I'm a little too critical of other programmers. So, I totally get it. I understand it and I'm working on it. We may not be top tier players, but we have a lot of experience. For me, I've been playing Destiny PvP since starting D1 in 2015. I know this game, the weapons, the maps, the modes, the classes, builds, etc. I just don't have the hand/eye coordination, can't think as fast, and have bad habits that are tough to overcome. Heck, it took me a long time and a lot of effort to get back to 1.0 k/d in D2. lol.

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  • Bungie admitted they went way overboard in nerfing Nova Warp, and it’s still arguably underpowered. The weapons were nerfed because they were outright bugged (PL) or a nuisance because of the absence of recoil on pc. Erentil isn’t OP, because it is COUNTERABLE. In fact it is EASILY counterable. The problem is that you have a group of arrogant and entitled players who don’t respect what the weapon can do. They think it’s beneath them to use it. So they don’t understand what it takes to use it well, or it’s strengths and weaknesses. So instead of learning and adapting they whine and rage.

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  • Lol this right here. These test tube babies keep babbling about "coming up with counters" without listing any of their own. Almost as if because they themselves fail to counter the very same things that they claim to have no problem countering.

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  • Editado por blade329: 12/18/2019 3:47:40 PM
    [quote]Lol this right here. These test tube babies keep babbling about "coming up with counters" without listing any of their own. Almost as if because they themselves fail to counter the very same things that they claim to have no problem countering.[/quote] You can't figure out what to do? Come on now, these maps are loaded with obstacles and places to hide. You can hear that charge up a mile a way. That's probably why fusions aren't even in the top 10 most used guns in PvP.

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  • Editado por SkellRino: 12/18/2019 11:52:29 PM
    Oh I got a few tricks up my sleeve. It is not that. My annoyance is at troll responses telling people that there are a million ways to counter a pinnacle weapon while simultaneously laying the overrated and cringeworthy "haha I am leetzorz you suck git gud" posts. You would at least expect these crucible gods to come up with a decent rebuttal instead of the "you suck" one-liners. Edit: auto correct

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  • Simple you counter fusion rifles by ACCEPTING that they are supposed to dominate mid range like shotguns dominate close range and snipers dominate long range. They are not supposed to be shotguns-with-a-charge-up-time. 1. Avoid encounters with one at mid-range unless you are using one of your own. You will lose. 2. Exploit the weapons weaknesses: namely its charge up time and the LOUD, DISTINCTIVE sound it makes while doing so. 3. That charge up time makes the FR user vulnerable at close range. So you can push him BY ADVANCING UNDER COVER, with a shotgun, sidearm or smg. All of which kill faster than a non-backup plan FR. If you hear the weapon being pre-charged, back off and disengage. 4. In longer range fights the charge up time requires the user to leave himself exposed, and a target who is either standing still or moving in a predictable path. So that the reticle is still over the target when the weapon completes the charging cycle and fires. 5. This is why GOOD FR players don’t use Back Up Plan and instead master pre-charging for close quarters fights. Because effective combat at range requires a CONSISTENT weapon, that you instinctively know when it will fire. 6. So people who struggle against FR users at range either foolishly wade into fights with them armed with their primary. They move in predictable lines, like the shotgun rushing ape. Or they lose situational awareness, and gets caught standing still. 7. The best strategy in countering them is to avoid mid-range fights, and force eithe long range or short range fights. SO PUT AWAY THE -blam!-ING HAND CANNON!!!! Back up and take the on beyond the FRs range with either a scout rifle, pulse rifle or sniper. Or advance under cover and push them with a shotgun or other fast-killing short range weapon. 8. Understand that a FR is a high-risk/high reward weapon. While it can get OHKs at range, if you miss or do sub-lethal damage....the user is left extremely vulnerable...and will usually wind up dead before he can swap weapons or get off a second shot. Questions?

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  • Yea. One question. What took you and the BDF so long?

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  • I’ve posted this before. It always falls on deaf ears. The people -blam!- about FRs want the game to change because they are too lazy and entitled to adapt. So they aren’t really interested in what they can change about their own game in order to counter them. Too much like work.

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  • I have not had the "pleasure" too much of suffering this weapon first hand. By no means do I complain from a first person POV That being said I have seen the videos of its insane range. If the outlandish range on this weapon is not Luna's Howl level handicap I am not sure what is. Seems like you are the only person who actually might be able to point that out.

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