Especially in pvp.
Bungie had a real chance to improve them to the point of viability given the HC range nerfs.
They have never been top tier, only serviceable. Now, they might be the worst archetype in the game.
Please give them a range boost. Also please make wardens law shoot like the graviton lance or smugglers word, that would be lovely.
Edit - I love the wardens law, always have I still play with the feeding frenzy / kill clip - but against top tier opponents, I am seriously handicapping myself. I used the duke w/ opening shot and rampage + telesto to get to lunas howl in forsaken. I used sturm / recluse to help get to NF when it was still a 180. I used crimils dagger in trials. I really like 110s. But now they are a meme, not a weapon.
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1 Respuestawho cares about pvp. my duke is awesome in pve!
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8 RespuestasAll Auto Rifles are completely useless💁♂️ welcome to the club
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6 RespuestasThey are pretty good
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3 RespuestasLots of oblivious ppl here. 110s only have up to 3m longer range compared to other hand cannons. They also 3 tap, same as any other 140-150 HC. Not to mention theor abysmal handling, reload and stability compared to faster fire rate hand cannons. So what if you can 2 tap at very niche situations? Killclip 140-150 can do the same. Not to mentiin faster fire rate weapons will flinch your crosshair all over the place so good luck winning any duels.
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They are pretty solid. Nothing better than that juicy two tap with a rampage duke.
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3 RespuestasThey 2-tap with kill clip and they 2-tap almost any pre-damaged enemy. An enemy at a little less than half health is a potential one-shot. They have their place, imo.
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2 Respuestas110 hand cannons are really fun to use. You have to play to their strengths, i.e. range & impact. 140s will 3-tap faster than you can, so you have to keep further back to stay out of their range.
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5 RespuestasNot if you pair it up with a bow. Bow shot followed up with a quick HC cleanup shot. Got my only We Ran with that combo - it was quite fun
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No, no more buffs. Its nerf or nothin'.
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8 RespuestasSustenance, rampage loud lullaby shreds
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110s just need to not share damage fall-off with 150s/140s. They need pre-nerf values imo.
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4 RespuestasThey should 2 Tap
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So First Curse next season Bungie?
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8 RespuestasI get killed 3 times waiting on slow reload... Waiting... Still waiting. Hold on... Still waiting. There it is... Dead💀
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6 RespuestasI hear they are good on PC, maybe time for an upgrade
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1 RespuestaThe blanket nerf to HC range killed a lot of good weapons. It was a lazy way to tune HC's.
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10 RespuestasCrimmal’s Dagger is beast with right perks. And duke is great as well.
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I hate 110 hand cannons. They are useless.
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Wow people down there act like they know everything, but are actually clueless and only use their own opinion as fact. 🤔What a time to be alive.
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17 RespuestasI disagree, I went from 0 - 2100 with one last season and used one on my fathers account from 0 - 5500 They are absolutely slept on especially with kill clip nobody expects to be 2 tapped or even left with only 2/3 health being easily cleaned up
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13 RespuestasEditado por LegendaryLegacy: 11/18/2019 2:38:30 PMI mean you’re wrong but ok. It’s not designed for a fast ttk it’s designed for large chunk damage. Hence why it pairs well with a multitude of weapons. I often up my duke with a bow or a sniper. It also has rapid hid so fast reload. Not to mention with one stack of rampage it 2 taps.