JavaScript is required to use Bungie.net

Foros

publicado originalmente en: Ability Kill IB Bounty - horrible
11/9/2019 3:51:18 PM
1
Trials is a broken game mode, and breaks the sandbox for pve when it’s in the game. Iron Banner is a catch up mechanic for solo players who are locked out of end game activities that don’t offer matchmaking.
English

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Interesting. I've never felt of it as much a catch up mechanic as more so a place to smash your head into the wall when you're under-leveled. Some of my least favourite experiences in Destiny have happened in Iron Banner. Often times I just haven't bothered with it. And when I do, it just isn't great. How do you feel Trials breaks the sandbox for PvE? Nothing specific came to my mind, so please share.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Because Trials players want the game Vanilla Destiny 2 was. The problem is that destroys the game that we need on the pve side. No loot incentives in a balanced sandbox. No power fantasy in a gun game.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • That makes sense. But I think most Trials players don't want that. Almost unanimously people liked Trials of Osiris more than Trials of the Nine. In fact, I've never met anyone yet that liked it more in most aspects. I'd say less DDOSing and better connections was the main better part.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • But was the issue with Trial if the Nine the 4v4 format or the sandbox?

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Both I think. It played too slowly and was so primary focused and team shot focused. (Since those were double primary days). I did like it, but I liked both. I just liked that I could compete right away, not chasing after gear endlessly and never being able to actually compete due to my lack of gear or level. Same reason I like Iron Banner in year 1 because there weren't level advantages initially (even though I was max at that time).And for crucible I do like a more balanced game. It's nice to see them separating them in how they tweak things. I'm not asking them to make it balanced or truly competitive. I just want it less grindy so I can get to the content I want to play faster (or ever). If I want a competitive game I go to Halo and Gears. Destiny just isn't. It's kind of a joke in the crucible. Otherwise you get too frustrated by always having a handicap or beating others who have a handicap (gear and levels).

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • D2 vanilla ftw. No, I'm not a trials player.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Doesn’t matter. Vanilla D2 nearly destroyed the franchise the community hated it so much.... Oh and the people responsible for it no longer work at Bungie.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]Doesn’t matter. Vanilla D2 nearly destroyed the franchise the community hated it so much.... Oh and the people responsible for it no longer work at Bungie.[/quote] Exactly!

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Because Trials players want the game Vanilla Destiny 2 was. The problem is that destroys the game that we need on the pve side. No loot incentives in a balanced sandbox. No power fantasy in a gun game.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Actually, the pvp population was almost triple what it currently is back in vanilla. You actually had to be able to win a gunfight, not go against mindless invis shotty apes. In all honesty, the best thing for pvp would be to remove the hunter entirely from it. Warlocks and titans are essentially balanced, get rid of the 0 skill hunter players. Make them actually acquire some skill with a character, and put the weapons back in the slots they were in Vanilla.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Wow. Talk about selective memory.....

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon