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publicado originalmente en: Soltice is burning out the player base.
8/6/2019 4:12:11 AM
4
Nope. I poked around in the EAZ some, saw what the requirements were for legendary, and logged out. Haven't touched the game in six days, and I might be done until Shadowkeep.
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  • So basically your entire play experience of destiny 2 was only and solely base on getting a armor behind a grind walls is that it ? I got my armor after 2 days of tedious grind ... i masterwork every piece beside the chest wich i cant do until we have shatered trones ...

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  • Variks! What is he saying?!

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  • Games are not meant to be tedious though. Its meant for fun and fulfillment. When you got your armour did you think... hell yeah i got it that was great...or did you say something more along the lines of..thank fck thats over with.

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  • Well then explain why Tera online , World of warcraft , Everquest ,guild war , Final fantasy online , etc..etc... all have this type of quest ? All of them as some insanely grindy fetch quest .. while i am opposed to this sort of design its not that bad actually ... its only bad if you want it in a matter of 1 play session you have a whole months to do that i started playing again with my warlock yesterday and almost already have the blue armor and i went from level 30 to level 48 in 1 play session ... so yeah it aint as bad ... is it fun ? The aerial zone is kinda fun but coould be better , i like the boss fights tho Thats said bungie gave grind to those who asked for grind ... it seams that some study have show that some players actually enjoy the grinds ... i am not one of them i would rather take on Chalenges that are insanely hard but can make you have shiny stuff at the end of all so it feel rewarding in the acomplishement itself and in the reward ... BUT AS USUAL SOME LAZY LOW SKILLS LEVEL PLAYERS WILL FIND A WAY TO CHEESE IT and it will spread and everyones and their granma will beat the chalenge without efforts so yeah ....

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