Nah. Its fine as it is.
People just need to learn how to manage resources. Its simple
https://i.imgur.com/HtOdhaG.jpg
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Do they need to manage resources or quit their job leave their wife and move into their parents basement so they can farm 24 hours a day
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[quote]Do they need to manage resources or quit their job leave their wife and move into their parents basement so they can farm 24 hours a day[/quote] No none of that is required. You just need some basic understanding of the very simple resources in this children's game. https://i.imgur.com/HtOdhaG.jpg
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Oh damn you poked the hornets nest. I am in the same boat. You get 7 per clan package now that’s easy cores. Plenty of masterworked weapons from prime and reckoning to delete for cores and of course the normal cores from dismantling. Yeah life’s hard.
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You need a life, dude.
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Ressources management, hum reminds me of clash of clans.
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Editado por sdfgtty67: 4/8/2019 10:28:22 PM[quote]Ressources management, hum reminds me of clash of clans.[/quote] It doesn't matter what it reminds you of. It is what it is. If you dont like it go play something more simple. Heaven knows destiny is already simple enough https://i.imgur.com/HtOdhaG.jpg
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Nice pictures of someone’s cores, not your’s but nice picture nonetheless. Also since you like ressources management so much you should try out metal gear survive.
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Editado por sdfgtty67: 4/8/2019 11:33:17 PM[quote]Nice pictures of someone’s cores, not your’s but nice picture nonetheless. Also since you like ressources management so much you should try out metal gear survive.[/quote] No i like Destiny. Yes those are my cores. Sorry that's so hard to grasp. Its not like that was hard to achieve.
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Farming simulator! That would be a game for you.
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[quote]Nah. Its fine as it is. People just need to learn how to manage resources. Its simple https://i.imgur.com/HtOdhaG.jpg[/quote] A crucible player that doesn’t have to infuse anything to play has cores? Who would have thought....
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[quote][quote]Nah. Its fine as it is. People just need to learn how to manage resources. Its simple https://i.imgur.com/HtOdhaG.jpg[/quote] A crucible player that doesn’t have to infuse anything to play has cores? Who would have thought....[/quote] https://i.imgur.com/HtOdhaG.jpg Its simple.
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Mmmmmmm.... resource management skills. Yes, that's why I bought an epic space and magic fantasy game full of shooting impossibly cool guns and wielding the power of the imperceptable void itself. An economy simulator.
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[quote]Mmmmmmm.... resource management skills. Yes, that's why I bought an epic space and magic fantasy game full of shooting impossibly cool guns and wielding the power of the imperceptable void itself. An economy simulator.[/quote] Its very simple. Its designed for children. This isn't wall street.
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This your first time playing a rpg/mmo kinda game?
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[quote]This your first time playing a rpg/mmo kinda game?[/quote]
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RPG? No. Been playing those since Final Fantasy 1 on the NES as a kid. RPGs are among my favorite kinds of games. MMO? Yes. Destiny was the first MMO type game for me. However, I don't care about any other title and how they run things. I care about Destiny. As a Day 1, D1 player I know full well that, from the moment of it's inception, the Infusion system did not need [u]four separate currencies[/u] to accomplish, nor did it need an extra empty grind to accomplish. Hell, in Destiny 1 you could infuse one character class of armor into a completely different type of character class armor (warlock arms into titan arms, hunter legs into warlock legs, etc), and the system worked fine. The more restrictive version in Y1 of D2 also worked fine. It was only when "Forsaken" came along, and some streamers and no-lifers asked for "meaningful" Infusion did we get what we have now. Now it is not fine. Now it is a chore. Cores in Infusion needs to go. They make nothing "meaningful" except the loss of leisure time I have to invest in the Spider/Vance farm to circumvent their shit economy.
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[quote]RPG? No. Been playing those since Final Fantasy 1 on the NES as a kid. RPGs are among my favorite kinds of games. MMO? Yes. Destiny was the first MMO type game for me. However, I don't care about any other title and how they run things. I care about Destiny. As a Day 1, D1 player I know full well that, from the moment of it's inception, the Infusion system did not need [u]four separate currencies[/u] to accomplish, nor did it need an extra empty grind to accomplish. Hell, in Destiny 1 you could infuse one character class of armor into a completely different type of character class armor (warlock arms into titan arms, hunter legs into warlock legs, etc), and the system worked fine. The more restrictive version in Y1 of D2 also worked fine. It was only when "Forsaken" came along, and some streamers and no-lifers asked for "meaningful" Infusion did we get what we have now. Now it is not fine. Now it is a chore. Cores in Infusion needs to go. They make nothing "meaningful" except the loss of leisure time I have to invest in the Spider/Vance farm to circumvent their shit economy.[/quote] Calm down. Its not his fault you can't manage basic resources.
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[quote]Its not his fault you can't manage basic resources[/quote] Lame.
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[quote][quote]Its not his fault you can't manage basic resources[/quote] Lame.[/quote] https://i.imgur.com/HtOdhaG.jpg
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If you were a Day 1 D1 player, you would know infusion wasn’t even a thing until TTK. And when it first came out, it was overly expensive. It wasn’t until a bit into TTK that they made it basically priceless
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[quote]If you were a Day 1 D1 player, you would know infusion wasn’t even a thing until TTK. And when it first came out, it was overly expensive. It wasn’t until a bit into TTK that they made it basically priceless[/quote] Oh yes, I know. Hence why I said "since it's inception" as opposed to "since the game started" or something like that. And I also remember when you didn't get the amount of light you infused into a lower item (like infusing a 300 piece of armor into a 250 piece might net 270. Rough paraphrase). But the system was improved over much player complaint. And yes, the cost IMPROVED over time. Now it's back to a more overly grindy incarnation again and players are upset over it again.
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If you've experience in the genre, why are you troubled by the need for some arbitrary form of resource management? Tbh, Why should infusion require any resources at all?
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[quote]Tbh, Why should infusion require any resources at all?[/quote] Frankly, Infusion should not cost much of anything. It's a base mechanic. It should really only cost glimmer and a couple shards at best.
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But why should it even cost that?
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Infusion is a means to an end, a way to let you keep all the rolls and armor you hunted for while you perfect your personal load outs and builds. I'd be 100% supportive of it being free, though I know this "slippery slope" argument is not what you're getting at. Here are the arguments for why there should be Cores in Infusion: 1) So Infusion could be "meaningful" (or impactful, or whatever other jerkoff buzzword you want to use). 2) So Johnny Casual can't infuse everything a point at a time. 3) Play more, you dumb kid casual scrub. Like I do. 4) ... If you have any reason other than what is listed here, I'd love to hear it. No one else has ever been able to advance an argument, other than the above, for why this was a positive change to the game.