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1/25/2019 6:22:06 PM
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So what I dont get is the idea behind "people want to play the game instead of watching streamers solve puzzles" Ok then. Maybe just dont watch them and solve the puzzles on your own? Problem solved? How does their mere existence affect you in any way? Stay away from YouTube and twitch and you would never know they existed.
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  • I'd love to, but I don't have the 81 hours it took to solve the last puzzle (or even the 30ish if the 7th part wasn't screwed up). That was not a puzzle designed for the average player to complete. It's not the least bit coincidental that Bungie put a direct link to the twitch streams in their announcement. And them being invited to a summit to give biased opinions about the game to further their own agendas is how their existence affected me. I don't watch them, but because Bungie has found it in their best interest to lift the streamers up(as influencers) above everyone else I am affected by them and know they exist.

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  • Honestly I havnt even looked at the puzzles, but I dont remember these streamers asking for anything like what they have been described. And I do believe that streamers do actually have a voice equal to some large percentage of their subscriber count. On average most people who subscribe to a person value or agree with their opinions which means that those would in general echo the same things said streamer does. IE a streamers of 200k subscribers opinion is worth as much as a conservative estimate of 100k people. Therefore if bungie does something for the streamer at least 100k people wanted that to happen.

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  • Except the whole point of the comment was that Bungie are making decisions about the game based on those "community leaders".

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  • You can say "the game is being made for streamers" all you want but what does that actually mean? That bungie is making content too hard for the average person and that they should make the game easier? What's the difference between content made for a streamer and content made for an average joe? The only answer I come to is either difficulty or time requirements. I would argue that streamers and non-streamers benefit from around 90% of the same things.

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  • Exactly, they turned the game in a direction that was directly influenced by the streamers input. Who asked for very involved multi-day puzzle during a time when most people are working or going to school with a Twitch stream link right in the announcement? I know it wasn't the average joe making up 95% of the player base.

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